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display_sdl.h 1.46 KiB
/*
TE4 - T-Engine 4
Copyright (C) 2009 - 2018 Nicolas Casalini
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Nicolas Casalini "DarkGod"
darkgod@te4.org
*/
#ifndef DISPLAY_SDL_H
#define DISPLAY_SDL_H
#include "tSDL.h"
#include "glew.h"
#include "tgl.h"
#ifdef __cplusplus
extern "C" {
#endif
#define sdlLock(surface) do {\
if (SDL_MUSTLOCK(surface)) SDL_LockSurface(surface);\
} while (0)
#define sdlUnlock(surface) do {\
if (SDL_MUSTLOCK(surface)) SDL_UnlockSurface(surface);\
} while (0)
extern SDL_Surface *screen;
void display_put_char(SDL_Surface *surface, char c, int x, int y, int r, int g, int b);
void display_put_string(SDL_Surface *surface, const char *s, int x, int y, int r, int g, int b);
#ifndef __APPLE__
inline
#endif
void sdlDrawImage(SDL_Surface *dest, SDL_Surface *image, int x, int y);
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif