-- ToME - Tales of Maj'Eyal -- Copyright (C) 2009, 2010, 2011 Nicolas Casalini -- -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program. If not, see <http://www.gnu.org/licenses/>. -- -- Nicolas Casalini "DarkGod" -- darkgod@te4.org local Talents = require("engine.interface.ActorTalents") newEntity{ define_as = "BASE_NPC_TROLL", type = "giant", subtype = "troll", display = "T", color=colors.UMBER, sound_moam = {"creatures/trolls/troll_moan_%d", 1, 2}, sound_die = {"creatures/trolls/troll_die_%d", 1, 2}, sound_random = {"creatures/trolls/troll_growl_%d", 1, 4}, combat = { dam=resolvers.levelup(resolvers.mbonus(45, 10), 1, 1), atk=2, apr=6, physspeed=2, dammod={str=resolvers.levelup(0.2, 5, 0.1, 1.1)}, sound="creatures/trolls/stomp" }, body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1 }, resolvers.drops{chance=20, nb=1, {} }, resolvers.drops{chance=60, nb=1, {type="money"} }, infravision = 10, life_rating = 15, life_regen = 2, max_stamina = 90, rank = 2, size_category = 4, autolevel = "warrior", ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=3, }, stats = { str=20, dex=8, mag=6, con=16 }, open_door = true, resolvers.tmasteries{ ["technique/other"]=0.3 }, resists = { [DamageType.FIRE] = -50 }, fear_immune = 1, on_die = function(self, who) local part = "TROLL_INTESTINE" if game.player:hasQuest("brotherhood-of-alchemists") then game.player:hasQuest("brotherhood-of-alchemists"):need_part(who, part, self) end end, } newEntity{ base = "BASE_NPC_TROLL", name = "forest troll", color=colors.YELLOW_GREEN, image="npc/troll_f.png", desc = [[Green-skinned and ugly, this massive humanoid glares at you, clenching wart-covered green fists.]], level_range = {1, nil}, exp_worth = 1, rarity = 1, max_life = resolvers.rngavg(100,120), combat_armor = 4, combat_def = 0, } newEntity{ base = "BASE_NPC_TROLL", name = "stone troll", color=colors.DARK_SLATE_GRAY, image="npc/troll_s.png", desc = [[A giant troll with scabrous black skin. With a shudder, you notice the belt of dwarf skulls around his massive waist.]], level_range = {3, nil}, exp_worth = 1, rarity = 1, max_life = resolvers.rngavg(120,140), combat_armor = 7, combat_def = 0, resolvers.talents{[Talents.T_STUN]={base=1, every=7, max=5}, [Talents.T_KNOCKBACK]={base=1, every=7, max=5}, }, } newEntity{ base = "BASE_NPC_TROLL", name = "cave troll", color=colors.SLATE, image="npc/troll_c.png", desc = [[This huge troll wields a massive spear and has a disturbingly intelligent look in its piggy eyes.]], level_range = {7, nil}, exp_worth = 1, rarity = 2, max_life = resolvers.rngavg(120,140), combat_armor = 9, combat_def = 3, resolvers.talents{ [Talents.T_STUN]={base=1, every=7, max=5}, [Talents.T_KNOCKBACK]={base=1, every=7, max=5}, [Talents.T_KNOCKBACK]={base=2, every=7, max=5}, }, } newEntity{ base = "BASE_NPC_TROLL", name = "mountain troll", color=colors.UMBER, image="npc/troll_m.png", desc = [[A large and athletic troll with an extremely tough and warty hide.]], level_range = {12, nil}, exp_worth = 1, rarity = 3, max_life = resolvers.rngavg(120,140), combat_armor = 12, combat_def = 4, resolvers.talents{ [Talents.T_STUN]={base=3, every=7, max=8}, [Talents.T_KNOCKBACK]={base=3, every=7, max=8}, [Talents.T_RUSH]={base=3, every=7, max=8}, [Talents.T_DISARM]={base=3, every=7, max=8}, }, } newEntity{ base = "BASE_NPC_TROLL", name = "mountain troll thunderer", color=colors.AQUAMARINE, image="npc/troll_mt.png", desc = [[A large and athletic troll with an extremely tough and warty hide.]], resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/giant_troll_mountain_troll_thunderer.png", display_h=2, display_y=-1}}}, level_range = {20, nil}, exp_worth = 1, rarity = 5, rank = 3, max_life = resolvers.rngavg(120,140), mana_regen = 20, combat_armor = 8, combat_def = 4, autolevel = "warriormage", ai = "tactical", resolvers.inscriptions(1, "rune"), resolvers.talents{ [Talents.T_STUN]={base=4, every=6, max=8}, [Talents.T_KNOCKBACK]={base=3, every=7, max=8}, [Talents.T_LIGHTNING]={base=4, every=7, max=8}, [Talents.T_THUNDERSTORM]={base=3, every=7, max=8}, }, } newEntity{ base = "BASE_NPC_TROLL", name = "patchwork troll", color=colors.PURPLE, image="npc/troll_patchwork.png", desc = [[A disgusting and mismatched construct of necromantically-enhanced troll bits and shattered weapons. Confused and furious, it rends and shatters its surroundings with impossible strength, moving with speed found nowhere in nature.]], resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/giant_troll_patchwork_troll.png", display_h=2, display_y=-1}}}, level_range = {38, nil}, exp_worth = 1, rarity = 6, rank = 3, global_speed_base = 1.6, life_rating = 25, max_life = resolvers.rngavg(220,240), combat_armor = 60, combat_def = 0, combat = { dam=resolvers.levelup(resolvers.rngavg(25,110), 1, 2), atk=resolvers.rngavg(25,70), apr=15, dammod={str=1.5} }, autolevel = "warrior", ai = "tactical", stamina_regen = 100, stun_immune = 1, knockback_immune = 1, blind_immune = 1, resolvers.talents{ [Talents.T_STUN]={base=5, every=6, max=12}, [Talents.T_RUSH]=8, [Talents.T_BLINDING_SPEED]={base=4, every=7, max=10}, [Talents.T_FAST_METABOLISM]={base=5, every=5, max=30}, [Talents.T_UNFLINCHING_RESOLVE]={base=5, every=5, max=10}, [Talents.T_JUGGERNAUT]={base=5, every=5, max=10}, }, resolvers.sustains_at_birth(), }