newTalent{ name = "Heavy Armour Training", type = {"physical/combat-training", 1}, mode = "passive", require = { stat = { str=18 }, }, info = function(self, t) return [[Teaches the usage of heavy mail armours.]] end, } newTalent{ name = "Massive Armour Training", type = {"physical/combat-training", 2}, mode = "passive", require = { stat = { str=22 }, talent = { Talents.T_HEAVY_ARMOUR_TRAINING }, }, info = function(self, t) return [[Teaches the usage of massive plate armours.]] end, } newTalent{ name = "Health", type = {"physical/combat-training", 1}, mode = "passive", points = 5, require = { stat = { con=function(level) return 14 + level * 5 end }, }, on_learn = function(self, t) self.max_life = self.max_life + 40 end, on_unlearn = function(self, t) self.max_life = self.max_life - 40 end, info = function(self, t) return [[Increases your maximun life by 40 per talent level]] end, }