-- ToME - Tales of Middle-Earth -- Copyright (C) 2009, 2010 Nicolas Casalini -- -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program. If not, see <http://www.gnu.org/licenses/>. -- -- Nicolas Casalini "DarkGod" -- darkgod@te4.org newAchievement{ name = "That was close", desc = [[Kill your target while having only 1 life left.]], } newAchievement{ name = "Size matters", desc = [[Do over 600 damage in one attack]], } newAchievement{ name = "Exterminator", desc = [[Killed 1000 creatures]], mode = "player", can_gain = function(self, who) self.nb = (self.nb or 0) + 1 print(self.nb, "***") if self.nb >= 1000 then return true end end } newAchievement{ name = "Pest Control", desc = [[Killed 1000 reproducing vermins]], mode = "player", can_gain = function(self, who, target) if target:knowTalent(target.T_MULTIPLY) then self.nb = (self.nb or 0) + 1 if self.nb >= 1000 then return true end end end } newAchievement{ name = "Reaver", desc = [[Killed 1000 humanoids]], mode = "player", can_gain = function(self, who, target) if target.type == "humanoid" then self.nb = (self.nb or 0) + 500 if self.nb >= 1000 then return true end end end, on_gain = function(_, src, personal) game:setAllowedBuild("corrupter") game:setAllowedBuild("corrupter_reaver", true) end, }