diff --git a/game/engines/default/engine/PlayerProfile.lua b/game/engines/default/engine/PlayerProfile.lua index 4606db59a6df3385e5f93e7c4351dc2c8a819bd9..b2994ff1ae48f6ab59fb72a7d02695bba238fde8 100644 --- a/game/engines/default/engine/PlayerProfile.lua +++ b/game/engines/default/engine/PlayerProfile.lua @@ -23,6 +23,7 @@ local url = require "socket.url" local ltn12 = require "ltn12" local Dialog = require "engine.ui.Dialog" local UserChat = require "engine.UserChat" +local sha1 = require("sha1").sha1 require "Json2" --- Handles the player profile, possibly online @@ -98,6 +99,12 @@ function _M:start() self:loadGenericProfile() if self.generic.online and self.generic.online.login and self.generic.online.pass then + -- Convert to encrypted pass + if not self.generic.online.v2 then + self.generic.online.pass = sha1(self.generic.online.pass) + self:saveGenericProfile("online", {login=self.generic.online.login, pass=self.generic.online.pass, v2=true}) + end + self.login = self.generic.online.login self.pass = self.generic.online.pass self:tryAuth() @@ -147,9 +154,9 @@ end -- Define the fields that are sync'ed online, and how they are sync'ed local generic_profile_defs = { - firstrun = {nosync=true, {firstrun="number"}, receive=function(data, save) save.firstrun = data.firstrun end }, - online = {nosync=true, {login="string:40", pass="string:40"}, receive=function(data, save) save.login = data.login save.pass = data.pass end }, - onlinesteam = {nosync=true, {autolog="boolean"}, receive=function(data, save) save.autolog = data.autolog end }, + firstrun = {nosync=true, no_sync=true, {firstrun="number"}, receive=function(data, save) save.firstrun = data.firstrun end }, + online = {nosync=true, no_sync=true, {login="string:40", pass="string:40", v2="number"}, receive=function(data, save) save.login = data.login save.pass = data.pass save.v2 = data.v2 end }, + onlinesteam = {nosync=true, no_sync=true, {autolog="boolean"}, receive=function(data, save) save.autolog = data.autolog end }, modules_played = { {name="index:string:30"}, {time_played="number"}, receive=function(data, save) max_set(save, data.name, data, "time_played") end, export=function(env) for k, v in pairs(env) do add{name=k, time_played=v} end end }, modules_loaded = { {name="index:string:30"}, {nb="number"}, receive=function(data, save) max_set(save, data.name, data, "nb") end, export=function(env) for k, v in pairs(env) do add{name=k, nb=v} end end }, } @@ -425,14 +432,16 @@ function _M:checkFirstRun() end function _M:performlogin(login, pass) + pass = sha1(pass) + self.login=login self.pass=pass print("[ONLINE PROFILE] attempting log in ", self.login) self.auth_tried = nil self:tryAuth() self:waitFirstAuth() - if (profile.auth) then - self:saveGenericProfile("online", {login=login, pass=pass}) + if profile.auth then + self:saveGenericProfile("online", {login=login, pass=pass, v2=true}) self:getConfigs("generic") self:syncOnline("generic") end diff --git a/game/profile-thread/Client.lua b/game/profile-thread/Client.lua index 02478b85bcdb7d3dc923cd8fd6385c2d5b11fc57..d90dd865697aad84c7159656dcf5b30cb14f7dea 100644 --- a/game/profile-thread/Client.lua +++ b/game/profile-thread/Client.lua @@ -192,7 +192,7 @@ function _M:login() elseif self.sock and not self.auth and self.user_login and self.user_pass then self:command("AUTH", self.user_login) self:read("200") - self:command("PASS", self.user_pass) + self:command("PASH", self.user_pass) if self:read("200") then print("[PROFILE] logged in!", self.user_login) self.auth = self.last_line:unserialize() diff --git a/game/thirdparty/sha1.lua b/game/thirdparty/sha1.lua new file mode 100644 index 0000000000000000000000000000000000000000..2cb162d5decee36d62934b1a2809ce76fb2c1c3c --- /dev/null +++ b/game/thirdparty/sha1.lua @@ -0,0 +1,297 @@ +local sha1 = { + _VERSION = "sha.lua 0.5.0", + _URL = "https://github.com/kikito/sha.lua", + _DESCRIPTION = [[ + SHA-1 secure hash computation, and HMAC-SHA1 signature computation in Lua (5.1) + Based on code originally by Jeffrey Friedl (http://regex.info/blog/lua/sha1) + And modified by Eike Decker - (http://cube3d.de/uploads/Main/sha1.txt) + ]], + _LICENSE = [[ + MIT LICENSE + + Copyright (c) 2013 Enrique GarcÃa Cota + Eike Decker + Jeffrey Friedl + + Permission is hereby granted, free of charge, to any person obtaining a + copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice shall be included + in all copies or substantial portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + ]] +} + +----------------------------------------------------------------------------------- + +-- loading this file (takes a while but grants a boost of factor 13) +local PRELOAD_CACHE = true + +local BLOCK_SIZE = 64 -- 512 bits + +-- local storing of global functions (minor speedup) +local floor,modf = math.floor,math.modf +local char,format,rep = string.char,string.format,string.rep + +-- merge 4 bytes to an 32 bit word +local function bytes_to_w32(a,b,c,d) return a*0x1000000+b*0x10000+c*0x100+d end +-- split a 32 bit word into four 8 bit numbers +local function w32_to_bytes(i) + return floor(i/0x1000000)%0x100,floor(i/0x10000)%0x100,floor(i/0x100)%0x100,i%0x100 +end + +-- shift the bits of a 32 bit word. Don't use negative values for "bits" +local function w32_rot(bits,a) + local b2 = 2^(32-bits) + local a,b = modf(a/b2) + return a+b*b2*(2^(bits)) +end + +-- caching function for functions that accept 2 arguments, both of values between +-- 0 and 255. The function to be cached is passed, all values are calculated +-- during loading and a function is returned that returns the cached values (only) +local function cache2arg(fn) + if not PRELOAD_CACHE then return fn end + local lut = {} + for i=0,0xffff do + local a,b = floor(i/0x100),i%0x100 + lut[i] = fn(a,b) + end + return function(a,b) + return lut[a*0x100+b] + end +end + +-- splits an 8-bit number into 8 bits, returning all 8 bits as booleans +local function byte_to_bits(b) + local b = function(n) + local b = floor(b/n) + return b%2==1 + end + return b(1),b(2),b(4),b(8),b(16),b(32),b(64),b(128) +end + +-- builds an 8bit number from 8 booleans +local function bits_to_byte(a,b,c,d,e,f,g,h) + local function n(b,x) return b and x or 0 end + return n(a,1)+n(b,2)+n(c,4)+n(d,8)+n(e,16)+n(f,32)+n(g,64)+n(h,128) +end + +-- bitwise "and" function for 2 8bit number +local band = cache2arg (function(a,b) + local A,B,C,D,E,F,G,H = byte_to_bits(b) + local a,b,c,d,e,f,g,h = byte_to_bits(a) + return bits_to_byte( + A and a, B and b, C and c, D and d, + E and e, F and f, G and g, H and h) +end) + +-- bitwise "or" function for 2 8bit numbers +local bor = cache2arg(function(a,b) + local A,B,C,D,E,F,G,H = byte_to_bits(b) + local a,b,c,d,e,f,g,h = byte_to_bits(a) + return bits_to_byte( + A or a, B or b, C or c, D or d, + E or e, F or f, G or g, H or h) +end) + +-- bitwise "xor" function for 2 8bit numbers +local bxor = cache2arg(function(a,b) + local A,B,C,D,E,F,G,H = byte_to_bits(b) + local a,b,c,d,e,f,g,h = byte_to_bits(a) + return bits_to_byte( + A ~= a, B ~= b, C ~= c, D ~= d, + E ~= e, F ~= f, G ~= g, H ~= h) +end) + +-- bitwise complement for one 8bit number +local function bnot(x) + return 255-(x % 256) +end + +-- creates a function to combine to 32bit numbers using an 8bit combination function +local function w32_comb(fn) + return function(a,b) + local aa,ab,ac,ad = w32_to_bytes(a) + local ba,bb,bc,bd = w32_to_bytes(b) + return bytes_to_w32(fn(aa,ba),fn(ab,bb),fn(ac,bc),fn(ad,bd)) + end +end + +-- create functions for and, xor and or, all for 2 32bit numbers +local w32_and = w32_comb(band) +local w32_xor = w32_comb(bxor) +local w32_or = w32_comb(bor) + +-- xor function that may receive a variable number of arguments +local function w32_xor_n(a,...) + local aa,ab,ac,ad = w32_to_bytes(a) + for i=1,select('#',...) do + local ba,bb,bc,bd = w32_to_bytes(select(i,...)) + aa,ab,ac,ad = bxor(aa,ba),bxor(ab,bb),bxor(ac,bc),bxor(ad,bd) + end + return bytes_to_w32(aa,ab,ac,ad) +end + +-- combining 3 32bit numbers through binary "or" operation +local function w32_or3(a,b,c) + local aa,ab,ac,ad = w32_to_bytes(a) + local ba,bb,bc,bd = w32_to_bytes(b) + local ca,cb,cc,cd = w32_to_bytes(c) + return bytes_to_w32( + bor(aa,bor(ba,ca)), bor(ab,bor(bb,cb)), bor(ac,bor(bc,cc)), bor(ad,bor(bd,cd)) + ) +end + +-- binary complement for 32bit numbers +local function w32_not(a) + return 4294967295-(a % 4294967296) +end + +-- adding 2 32bit numbers, cutting off the remainder on 33th bit +local function w32_add(a,b) return (a+b) % 4294967296 end + +-- adding n 32bit numbers, cutting off the remainder (again) +local function w32_add_n(a,...) + for i=1,select('#',...) do + a = (a+select(i,...)) % 4294967296 + end + return a +end +-- converting the number to a hexadecimal string +local function w32_to_hexstring(w) return format("%08x",w) end + +local function hex_to_binary(hex) + return hex:gsub('..', function(hexval) + return string.char(tonumber(hexval, 16)) + end) +end + +-- building the lookuptables ahead of time (instead of littering the source code +-- with precalculated values) +local xor_with_0x5c = {} +local xor_with_0x36 = {} +for i=0,0xff do + xor_with_0x5c[char(i)] = char(bxor(i,0x5c)) + xor_with_0x36[char(i)] = char(bxor(i,0x36)) +end + +----------------------------------------------------------------------------- + +-- calculating the SHA1 for some text +function sha1.sha1(msg) + local H0,H1,H2,H3,H4 = 0x67452301,0xEFCDAB89,0x98BADCFE,0x10325476,0xC3D2E1F0 + local msg_len_in_bits = #msg * 8 + + local first_append = char(0x80) -- append a '1' bit plus seven '0' bits + + local non_zero_message_bytes = #msg +1 +8 -- the +1 is the appended bit 1, the +8 are for the final appended length + local current_mod = non_zero_message_bytes % 64 + local second_append = current_mod>0 and rep(char(0), 64 - current_mod) or "" + + -- now to append the length as a 64-bit number. + local B1, R1 = modf(msg_len_in_bits / 0x01000000) + local B2, R2 = modf( 0x01000000 * R1 / 0x00010000) + local B3, R3 = modf( 0x00010000 * R2 / 0x00000100) + local B4 = 0x00000100 * R3 + + local L64 = char( 0) .. char( 0) .. char( 0) .. char( 0) -- high 32 bits + .. char(B1) .. char(B2) .. char(B3) .. char(B4) -- low 32 bits + + msg = msg .. first_append .. second_append .. L64 + + assert(#msg % 64 == 0) + + local chunks = #msg / 64 + + local W = { } + local start, A, B, C, D, E, f, K, TEMP + local chunk = 0 + + while chunk < chunks do + -- + -- break chunk up into W[0] through W[15] + -- + start,chunk = chunk * 64 + 1,chunk + 1 + + for t = 0, 15 do + W[t] = bytes_to_w32(msg:byte(start, start + 3)) + start = start + 4 + end + + -- + -- build W[16] through W[79] + -- + for t = 16, 79 do + -- For t = 16 to 79 let Wt = S1(Wt-3 XOR Wt-8 XOR Wt-14 XOR Wt-16). + W[t] = w32_rot(1, w32_xor_n(W[t-3], W[t-8], W[t-14], W[t-16])) + end + + A,B,C,D,E = H0,H1,H2,H3,H4 + + for t = 0, 79 do + if t <= 19 then + -- (B AND C) OR ((NOT B) AND D) + f = w32_or(w32_and(B, C), w32_and(w32_not(B), D)) + K = 0x5A827999 + elseif t <= 39 then + -- B XOR C XOR D + f = w32_xor_n(B, C, D) + K = 0x6ED9EBA1 + elseif t <= 59 then + -- (B AND C) OR (B AND D) OR (C AND D + f = w32_or3(w32_and(B, C), w32_and(B, D), w32_and(C, D)) + K = 0x8F1BBCDC + else + -- B XOR C XOR D + f = w32_xor_n(B, C, D) + K = 0xCA62C1D6 + end + + -- TEMP = S5(A) + ft(B,C,D) + E + Wt + Kt; + A,B,C,D,E = w32_add_n(w32_rot(5, A), f, E, W[t], K), + A, w32_rot(30, B), C, D + end + -- Let H0 = H0 + A, H1 = H1 + B, H2 = H2 + C, H3 = H3 + D, H4 = H4 + E. + H0,H1,H2,H3,H4 = w32_add(H0, A),w32_add(H1, B),w32_add(H2, C),w32_add(H3, D),w32_add(H4, E) + end + local f = w32_to_hexstring + return f(H0) .. f(H1) .. f(H2) .. f(H3) .. f(H4) +end + + +function sha1.binary(msg) + return hex_to_binary(sha1.sha1(msg)) +end + +function sha1.hmac(key, text) + assert(type(key) == 'string', "key passed to sha1.hmac should be a string") + assert(type(text) == 'string', "text passed to sha1.hmac should be a string") + + if #key > BLOCK_SIZE then + key = sha1.binary(key) + end + + local key_xord_with_0x36 = key:gsub('.', xor_with_0x36) .. string.rep(string.char(0x36), BLOCK_SIZE - #key) + local key_xord_with_0x5c = key:gsub('.', xor_with_0x5c) .. string.rep(string.char(0x5c), BLOCK_SIZE - #key) + + return sha1.sha1(key_xord_with_0x5c .. sha1.binary(key_xord_with_0x36 .. text)) +end + +function sha1.hmac_binary(key, text) + return hex_to_binary(sha1.hmac(key, text)) +end + +setmetatable(sha1, {__call = function(_,msg) return sha1.sha1(msg) end }) + +return sha1