From b4804efd235a8cb02e230581aa896c9f8e2e70de Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Wed, 13 Oct 2010 08:06:30 +0000 Subject: [PATCH] Stats at birth as correctly applied git-svn-id: http://svn.net-core.org/repos/t-engine4@1512 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/engines/default/engine/Birther.lua | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/game/engines/default/engine/Birther.lua b/game/engines/default/engine/Birther.lua index 8f90120bd2..bddeefae19 100644 --- a/game/engines/default/engine/Birther.lua +++ b/game/engines/default/engine/Birther.lua @@ -259,6 +259,7 @@ end --- Apply all birth options to the actor function _M:apply() self.actor.descriptor = {} + local stats = {} for i, d in ipairs(self.descriptors) do print("[BIRTH] Applying descriptor "..d.name) self.actor.descriptor[d.type] = d.name @@ -276,7 +277,7 @@ function _M:apply() -- Change stats if d.stats then for stat, inc in pairs(d.stats) do - self.actor:incStat(stat, inc) + stats[stat] = (stats[stat] or 0) + inc end end if d.talents_types then @@ -289,7 +290,6 @@ function _M:apply() end self.actor:learnTalentType(t, v) self.actor.talents_types_mastery[t] = (self.actor.talents_types_mastery[t] or 1) + mastery - print(t) end end if d.talents then @@ -305,4 +305,9 @@ function _M:apply() self.actor:initBody() end end + + -- Apply stats now to not be overridden by other things + for stat, inc in pairs(stats) do + self.actor:incStat(stat, inc) + end end -- GitLab