From a3b612f5b9e6174cb286b0d3a8fa9c785780e84a Mon Sep 17 00:00:00 2001
From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54>
Date: Tue, 1 May 2012 21:48:17 +0000
Subject: [PATCH] fix

git-svn-id: http://svn.net-core.org/repos/t-engine4@5079 51575b47-30f0-44d4-a5cc-537603b46e54
---
 game/modules/tome/data/talents/spells/phantasm.lua | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/game/modules/tome/data/talents/spells/phantasm.lua b/game/modules/tome/data/talents/spells/phantasm.lua
index b19148a944..a46718cbbf 100644
--- a/game/modules/tome/data/talents/spells/phantasm.lua
+++ b/game/modules/tome/data/talents/spells/phantasm.lua
@@ -40,8 +40,8 @@ newTalent{
 			return 0
 		end,
 	},
-	getDamage = function(self, t) return self:combatTalentSpellDamage(t, 28, 280) end,
-	getBlindPower = function(self, t) return if self:getTalentLevel(t) >= 5 then return 4 else 3 end end,
+	getDamage = function(self, t) return self:combatTalentSpellDamage(t, 28, 180) end,
+	getBlindPower = function(self, t) if self:getTalentLevel(t) >= 5 then return 4 else return 3 end end,
 	action = function(self, t)
 		local tg = {type="ball", range=self:getTalentRange(t), selffire=true, radius=self:getTalentRadius(t), talent=t}
 		self:project(tg, self.x, self.y, DamageType.LITE, 1)
@@ -58,8 +58,8 @@ newTalent{
 	end,
 	info = function(self, t)
 		local radius = self:getTalentRadius(t)
-		local turn = self:getBlindPower(t)
-		local dam = self:getDamage(t)
+		local turn = t.getBlindPower(self, t)
+		local dam = t.getDamage(self, t)
 		return ([[Creates a globe of pure light with a radius of %d that illuminates the area.
 		At level 3 it also blinds all who see it (except the caster) for %d turns.
 		At level 4 it also deals %0.2f light damage.]]):
-- 
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