From a3b612f5b9e6174cb286b0d3a8fa9c785780e84a Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Tue, 1 May 2012 21:48:17 +0000 Subject: [PATCH] fix git-svn-id: http://svn.net-core.org/repos/t-engine4@5079 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/modules/tome/data/talents/spells/phantasm.lua | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/game/modules/tome/data/talents/spells/phantasm.lua b/game/modules/tome/data/talents/spells/phantasm.lua index b19148a944..a46718cbbf 100644 --- a/game/modules/tome/data/talents/spells/phantasm.lua +++ b/game/modules/tome/data/talents/spells/phantasm.lua @@ -40,8 +40,8 @@ newTalent{ return 0 end, }, - getDamage = function(self, t) return self:combatTalentSpellDamage(t, 28, 280) end, - getBlindPower = function(self, t) return if self:getTalentLevel(t) >= 5 then return 4 else 3 end end, + getDamage = function(self, t) return self:combatTalentSpellDamage(t, 28, 180) end, + getBlindPower = function(self, t) if self:getTalentLevel(t) >= 5 then return 4 else return 3 end end, action = function(self, t) local tg = {type="ball", range=self:getTalentRange(t), selffire=true, radius=self:getTalentRadius(t), talent=t} self:project(tg, self.x, self.y, DamageType.LITE, 1) @@ -58,8 +58,8 @@ newTalent{ end, info = function(self, t) local radius = self:getTalentRadius(t) - local turn = self:getBlindPower(t) - local dam = self:getDamage(t) + local turn = t.getBlindPower(self, t) + local dam = t.getDamage(self, t) return ([[Creates a globe of pure light with a radius of %d that illuminates the area. At level 3 it also blinds all who see it (except the caster) for %d turns. At level 4 it also deals %0.2f light damage.]]): -- GitLab