diff --git a/game/modules/tome/class/interface/Combat.lua b/game/modules/tome/class/interface/Combat.lua index f652396eb50b0c3086847811a492390262194301..13917f97dd1f1f96ae7fa0732f0a1934526386fc 100644 --- a/game/modules/tome/class/interface/Combat.lua +++ b/game/modules/tome/class/interface/Combat.lua @@ -299,7 +299,7 @@ function _M:attackTargetWith(target, weapon, damtype, mult) -- Shattering Impact if hitted and self:attr("shattering_impact") then local dam = dam * self.shattering_impact - self:project({type="ball", radius=1}, target.x, target.y, DamageType.PHYSICAL, dam) + self:project({type="ball", radius=1, friendlyfire=false}, target.x, target.y, DamageType.PHYSICAL, dam) self:incStamina(-15) end