diff --git a/game/modules/tome/class/interface/Combat.lua b/game/modules/tome/class/interface/Combat.lua
index f652396eb50b0c3086847811a492390262194301..13917f97dd1f1f96ae7fa0732f0a1934526386fc 100644
--- a/game/modules/tome/class/interface/Combat.lua
+++ b/game/modules/tome/class/interface/Combat.lua
@@ -299,7 +299,7 @@ function _M:attackTargetWith(target, weapon, damtype, mult)
 	-- Shattering Impact
 	if hitted and self:attr("shattering_impact") then
 		local dam = dam * self.shattering_impact
-		self:project({type="ball", radius=1}, target.x, target.y, DamageType.PHYSICAL, dam)
+		self:project({type="ball", radius=1, friendlyfire=false}, target.x, target.y, DamageType.PHYSICAL, dam)
 		self:incStamina(-15)
 	end