From 9987d39f77ad152ece980b1b88b101da720209c0 Mon Sep 17 00:00:00 2001
From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54>
Date: Sat, 3 Sep 2011 10:38:35 +0000
Subject: [PATCH] fix

git-svn-id: http://svn.net-core.org/repos/t-engine4@4314 51575b47-30f0-44d4-a5cc-537603b46e54
---
 game/modules/tome/data/talents/psionic/other.lua       | 2 +-
 game/modules/tome/data/talents/psionic/psi-archery.lua | 6 +++---
 2 files changed, 4 insertions(+), 4 deletions(-)

diff --git a/game/modules/tome/data/talents/psionic/other.lua b/game/modules/tome/data/talents/psionic/other.lua
index fbe33f1c03..3698f5f1e1 100644
--- a/game/modules/tome/data/talents/psionic/other.lua
+++ b/game/modules/tome/data/talents/psionic/other.lua
@@ -121,7 +121,7 @@ newTalent{
 					if o.combat and not o.archery then
 						print("[PSI ATTACK] attacking with", o.name)
 						self.use_psi_combat = true
-						local s, h = self:attackTargetWith(a, o.combat, nil, 1, self)
+						local s, h = self:attackTargetWith(a, o.combat, nil, 1)
 						self.use_psi_combat = false
 						speed = math.max(speed or 0, s)
 						hit = hit or h
diff --git a/game/modules/tome/data/talents/psionic/psi-archery.lua b/game/modules/tome/data/talents/psionic/psi-archery.lua
index 7638a87f15..918bca9bd1 100644
--- a/game/modules/tome/data/talents/psionic/psi-archery.lua
+++ b/game/modules/tome/data/talents/psionic/psi-archery.lua
@@ -169,7 +169,7 @@ newTalent{
 		--local tg = {type="hit", range=10, talent=t}
 		for i = 1, targnum do
 			if #tgts <= 0 then break end
-			
+
 			local a, id = rng.table(tgts)
 			--local a, id = tgts[i]
 			--local targets = self:archeryAcquireTargets(target)
@@ -185,13 +185,13 @@ newTalent{
 			if am then
 				targets = {{x=a.x, y=a.y, ammo=am.combat}}
 			end
-			
+
 			if self:getInven(self.INVEN_PSIONIC_FOCUS) then
 				for i, o in ipairs(self:getInven(self.INVEN_PSIONIC_FOCUS)) do
 					if o.combat and o.archery then
 						print("[PSI ATTACK] attacking with", o.name)
 						self:archeryShoot(targets, t, nil, {use_psi_archery = true})
-						--local s, h = self:attackTargetWith(a, o.combat, nil, 1, self)
+						--local s, h = self:attackTargetWith(a, o.combat, nil, 1)
 						--speed = math.max(speed or 0, s)
 						--hit = hit or h
 						--if hit and not sound then sound = o.combat.sound
-- 
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