diff --git a/game/engines/default/engine/Birther.lua b/game/engines/default/engine/Birther.lua
index 7e863559fdf046f0043cfe35fda2b0cb3ac3508e..c2d8ae0ba517f64d9fe60b27c923997269898931 100644
--- a/game/engines/default/engine/Birther.lua
+++ b/game/engines/default/engine/Birther.lua
@@ -50,7 +50,6 @@ end
 function _M:newBirthDescriptor(t)
 	assert(t.name, "no birth name")
 	assert(t.type, "no birth type")
-	print("==============**************************", t.name)
 	t.short_name = t.short_name or t.name
 	t.short_name = t.short_name:upper():gsub("[ ]", "_")
 	t.display_name = t.display_name or t.name
diff --git a/game/engines/default/engine/Module.lua b/game/engines/default/engine/Module.lua
index 8fd5510ae95483cc784125ba235d45c5431dacae..704d30af56f4d7613017e39772d22fccb127a026 100644
--- a/game/engines/default/engine/Module.lua
+++ b/game/engines/default/engine/Module.lua
@@ -236,6 +236,34 @@ function _M:listVaultSavesForCurrent()
 	return lss
 end
 
+--- List all available addons
+function _M:loadAddons(mod)
+	local load = function(dir)
+		local add_def = loadfile(team and (dir.."/mod/init.lua") or (dir.."/init.lua"))
+		if add_def then
+			local add = {}
+			setfenv(add_def, add)
+			add_def()
+
+			if engine.version_string(add.version) == engine.version_string(mod.version) and add.for_module == mod.short_name then
+				print("Binding addon", add.long_name)
+				if add.superload then fs.mount(fs.getRealPath(dir).."/superload", "/mod/addons/"..add.short_name.."/superload", false) print(" * with superload") end
+				if add.overload then fs.mount(fs.getRealPath(dir).."/overload", "/", true) print(" * with overload") end
+			end
+		end
+	end
+
+	local adds = {}
+	for i, short_name in ipairs(fs.list("/addons/")) do if short_name:find("^"..mod.short_name.."%-") then
+		local dir = "/addons/"..short_name
+		print("Checking addon", short_name, ":: (as dir)", fs.exists(dir.."/init.lua"), ":: (as teaa)", short_name:find(".teaa$"), "")
+		if fs.exists(dir.."/init.lua") then
+			load(dir)
+		elseif short_name:find(".team$") then
+		end
+	end end
+end
+
 --- Make a module loadscreen
 function _M:loadScreen(mod)
 	core.display.forceRedraw()
@@ -390,6 +418,8 @@ function _M:instanciate(mod, name, new_game, no_reboot)
 		end
 	end
 
+	self:loadAddons(mod)
+
 	profile:addStatFields(unpack(mod.profile_stats_fields or {}))
 	profile:setConfigsBatch(true)
 	profile:loadModuleProfile(mod.short_name, mod)
diff --git a/ideas/DLCs.ods b/ideas/DLCs.ods
index e3d9b6d32bf1ac0eacae8b061cc5db424770e5b4..05ad92a922ecf6cbfce64de6a99ebc0eb3d50759 100644
Binary files a/ideas/DLCs.ods and b/ideas/DLCs.ods differ
diff --git a/ideas/setting-eyal.ods b/ideas/setting-eyal.ods
index 72fec361aac7dd714174a9e4158ef272e7d2a8d3..c0ebb4b4d14c05f24ce8a35bfb13e731d929d90e 100644
Binary files a/ideas/setting-eyal.ods and b/ideas/setting-eyal.ods differ