diff --git a/game/modules/tome/class/Object.lua b/game/modules/tome/class/Object.lua
index 627e3f5b192de88b46b33ae571ff1895a7ec1e22..ecfebe48a6dc98e46230ec087f04b131c63d5408 100644
--- a/game/modules/tome/class/Object.lua
+++ b/game/modules/tome/class/Object.lua
@@ -462,6 +462,10 @@ function _M:getTextualDesc(compare_with)
 		if combat.wil_attack then
 			desc:add("Accuracy is based on willpower for this weapon.", true)
 		end
+		
+		if combat.is_psionic_focus then
+			desc:add("This weapon will act as a psionic focus.", true)
+		end
 
 		compare_fields(combat, compare_with, field, "atk", "%+d", "Accuracy: ", 1, false, false, add_table)
 		compare_fields(combat, compare_with, field, "apr", "%+d", "Armour Penetration: ", 1, false, false, add_table)
diff --git a/game/modules/tome/data/general/npcs/wight.lua b/game/modules/tome/data/general/npcs/wight.lua
index 713ac801334845b84e8ccaa572127302b242997b..ef65e4c2c5baa37cc551fdcb7e491b9812c80667 100644
--- a/game/modules/tome/data/general/npcs/wight.lua
+++ b/game/modules/tome/data/general/npcs/wight.lua
@@ -122,3 +122,40 @@ newEntity{ base = "BASE_NPC_WIGHT",
 		[Talents.T_MIND_DISRUPTION]={base=4, every=5, max=8},
 	},
 }
+
+-- The Void Spectre, the Aether Wight. Minor talents in all elements, but arcane through and through.
+newEntity{ base = "BASE_NPC_WIGHT",
+	name = "Void Spectre", color=colors.RED, image="npc/emperor_wight.png", unique=true,
+	resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/emperor_wight.png", display_h=2, display_y=-1}}},
+	desc=[[Intense Arcane energy whirls in the air around this ethereal form. ]],
+	level_range = {45, nil}, exp_worth = 2,
+	life_rating=16,
+	rarity = 50,
+	rank = 3.5,
+	max_life = resolvers.rngavg(200,300),
+	max_mana = resolvers.rngavg(800,1200),
+	mana_regen = 5,
+	combat_armor = 12, combat_def = 30, combat_atk=30,
+	
+		combat = { dam=resolvers.mbonus(40, 20), atk=20, apr=15, damtype=DamageType.ARCANE },
+	
+		resists = { [DamageType.COLD] = 30, [DamageType.FIRE] = 30, [DamageType.LIGHTNING] = 30, [DamageType.PHYSICAL] = 0, [DamageType.LIGHT] = 0, [DamageType.ARCANE] = 100},
+
+	ai = "tactical",
+	resolvers.talents{ [Talents.T_FLAMESHOCK]={base=3, every=5, max=7}, [Talents.T_LIGHTNING]={base=4, every=5, max=8}, [Talents.T_GLACIAL_VAPOUR]={base=3, every=5, max=7}, [Talents.T_STRIKE]={base=3, every=5, max=7},
+		[Talents.T_ARCANE_POWER]={base=6, every=2, max=12},
+		[Talents.T_MANATHRUST]={base=6, every=4, max=10},
+		[Talents.T_ARCANE_VORTEX]={base=4, every=4, max=7},
+		[Talents.T_SPELLCRAFT]=5,
+		[Talents.T_AETHER_BEAM]={base=6, every=7, max=9},
+		[Talents.T_AETHER_BREACH]={base=3, every=6, max=6},
+		[Talents.T_HEAL]={base=2, every=6, max=6},
+		[Talents.T_SHIELDING]={base=3, every=6, max=6},
+		[Talents.T_ARCANE_SHIELD]={base=2, every=5, max=5},
+		[Talents.T_PURE_AETHER]={base=3, every=7, max=5},
+		[Talents.T_PHASE_DOOR]=10,
+	},
+	resolvers.sustains_at_birth(),
+	resolvers.drops{chance=100, nb=3, {tome_drops="boss"} },
+	resolvers.drops{chance=100, nb=1, {defined="AETHER_RING"} },
+}
\ No newline at end of file
diff --git a/game/modules/tome/data/general/objects/boss-artifacts.lua b/game/modules/tome/data/general/objects/boss-artifacts.lua
index 0edcc5d9d0cb24526a16b1a8faf02bf16dd7e384..6f05c7260f89ea86be374790ad51a2a2dbb2e799 100644
--- a/game/modules/tome/data/general/objects/boss-artifacts.lua
+++ b/game/modules/tome/data/general/objects/boss-artifacts.lua
@@ -1428,11 +1428,11 @@ newEntity{ base = "BASE_GREATMAUL", define_as="ROTTING_MAUL",
 --Molten Skin, dropped by Heavy Sentinel.
 newEntity{ base = "BASE_LIGHT_ARMOR",
 	power_source = {arcane=true},
-	define_as = "ARMOR_MOLTEN", rarity=false,
+	define_as = "ARMOR_MOLTEN",
 	unided_name = "melting bony armour",
 	name = "Molten Skin", unique=true,
 	desc = [[This mass of fused molten bone from the Heavy Sentinel radiates intense power. It still glows red with the heat of the Sentinel's core, and yet seems to do you no harm.]],
-	require = { stat = { mag=60 }, },
+--	require = { stat = { mag=60 }, },
 	level_range = {40, 50},
 	rarity = 250,
 	cost = 300,
@@ -1441,15 +1441,18 @@ newEntity{ base = "BASE_LIGHT_ARMOR",
 		combat_spellpower = 15,
 		combat_spellcrit = 10,
 		combat_physcrit = 8,
+		combat_damage = 10,
 		combat_critical_power = 20,
 		combat_def = 15,
 		combat_armor = 12,
 		inc_stats = { [Stats.STAT_MAG] = 6,[Stats.STAT_CUN] = 6,},
-		melee_project={[DamageType.FIRE] = 30,},
+		melee_project={[DamageType.FIRE] = 30,[DamageType.LIGHT] = 15,},
+		ranged_project={[DamageType.FIRE] = 30,[DamageType.LIGHT] = 15,},
+		on_melee_hit = {[DamageType.FIRE]=30},
  		inc_damage={
-			[DamageType.FIRE] = 25,
-			[DamageType.LIGHT] = 10,
-			all=5,
+			[DamageType.FIRE] = 20,
+			[DamageType.LIGHT] = 5,
+			all=10,
  		},
  		resists={
 			[DamageType.FIRE] = 20,
@@ -1470,6 +1473,38 @@ newEntity{ base = "BASE_LIGHT_ARMOR",
 	use_talent = { id = Talents.T_BLASTWAVE, level = 4, power = 12 },
 }
 
+newEntity{ base = "BASE_RING",
+	power_source = {arcane=true},
+	define_as = "AETHER_RING",
+	name = "Void Orb", unique=true,
+	desc = [[This thin grey ring is adorned with a deep black orb. Tiny white dots swirl slowly within it, and a faint purple light glows from its core.]],
+	unided_name = "ethereal ring",
+	level_range = {40, 50},
+	rarity = 250,
+	cost = 300,
+	material_level = 5,
+	wielder = {
+		max_mana = 35,
+		combat_spellresist = 18,
+		combat_spellpower = 5,
+		silence_immune = 0.3,
+		mana_regen=0.2,
+		talent_cd_reduction={
+			[Talents.T_AETHER_AVATAR]=5,
+		},
+		inc_damage={ [DamageType.ARCANE] = 15, [DamageType.PHYSICAL] = 7, [DamageType.FIRE] = 7, [DamageType.COLD] = 7, [DamageType.LIGHTNING] = 7},
+		resists={ [DamageType.ARCANE] = 15,},
+		resists_pen={ [DamageType.ARCANE] = 20,},
+		melee_project={ [DamageType.ARCANE] = 15,},
+		talents_types_mastery = {
+ 			["spell/arcane"] = 0.1,
+ 			["spell/aether"] = 0.1,
+ 		},
+	},
+	max_power = 6, power_regen = 1,
+	use_talent = { id = Talents.T_MANATHRUST, level = 4, power = 6 },
+}
+
 newEntity{ base = "BASE_BATTLEAXE",
 	power_source = {arcane=true},
 	define_as = "KHULMANAR_WRATH",
diff --git a/game/modules/tome/data/general/objects/world-artifacts-far-east.lua b/game/modules/tome/data/general/objects/world-artifacts-far-east.lua
index 799761c289b16d3d1540424d9b034dd2e0879d13..afdb8bd49f63b7e61439cb0a6b7f74395a908864 100644
--- a/game/modules/tome/data/general/objects/world-artifacts-far-east.lua
+++ b/game/modules/tome/data/general/objects/world-artifacts-far-east.lua
@@ -328,16 +328,18 @@ newEntity{ base = "BASE_LONGSWORD",
 		},
 		talents_types_mastery = {
 			["celestial/sun"] = 0.2,
+			["celestial/light"] = 0.1,
 		},
 		talent_cd_reduction= {
 			[Talents.T_HEALING_LIGHT] = 2,
 			[Talents.T_BARRIER] = 2,
 			[Talents.T_SUN_FLARE] = 2,
+			[Talents.T_PROVIDENCE] = 4,
 		},
 		lite=2,
 	},
-	max_power = 40, power_regen = 1,
-	use_power = { name = "invoke dawn", power = 40,
+	max_power = 35, power_regen = 1,
+	use_power = { name = "invoke dawn", power = 35,
 		use = function(self, who)
 			local radius = 4
 			local dam = (75 + who:getMag()*2)
@@ -361,6 +363,12 @@ newEntity{ base = "BASE_LONGSWORD",
 			demon=25,
 		},
 	},
+	on_wear = function(self, who)
+		if who.descriptor and who.descriptor.subclass == "Sun Paladin" then
+			self:specialWearAdd({"wielder", "positive_regen"}, 0.2)
+			game.logPlayer(who, "#GOLD#You feel a swell of positive energy!")
+		end
+	end,
 }
 
 newEntity{ base = "BASE_AMULET",
diff --git a/game/modules/tome/data/general/objects/world-artifacts.lua b/game/modules/tome/data/general/objects/world-artifacts.lua
index 65197d0eab2fa3e68e1338fb205ff7fc5fe3d41b..fe4299d75d10dd40bb6b2d9a415693d9d245af4e 100644
--- a/game/modules/tome/data/general/objects/world-artifacts.lua
+++ b/game/modules/tome/data/general/objects/world-artifacts.lua
@@ -1316,6 +1316,7 @@ Finally The Scorpion was defeated by the alchemist Nessylia, who went to face th
 	wielder = {
 		inc_stats = { [Stats.STAT_STR] = 3, [Stats.STAT_WIL] = 3, [Stats.STAT_CUN] = 3, },
 		inc_damage = { [DamageType.PHYSICAL] = 8 },
+		combat_mindpower=3,
 		combat_armor = 4,
 		combat_def = 8,
 		disarm_immune = 0.4,
@@ -1330,8 +1331,8 @@ Finally The Scorpion was defeated by the alchemist Nessylia, who went to face th
 			talent_on_hit = { [Talents.T_BITE_POISON] = {level=3, chance=20} },
 		},
 	},
-	max_power = 30, power_regen = 1,
-	use_talent = { id = Talents.T_MINDHOOK, level = 4, power = 20 },
+	max_power = 24, power_regen = 1,
+	use_talent = { id = Talents.T_MINDHOOK, level = 4, power = 16 },
 }
 
 newEntity{ base = "BASE_GLOVES",
@@ -2822,7 +2823,7 @@ newEntity{ base = "BASE_MINDSTAR",
 		damtype = DamageType.MIND,
 	},
 	wielder = {
-		combat_mindpower = 15,
+		combat_mindpower = 20,
 		combat_mindcrit = 9,
 		confusion_immune=0.3,
 		inc_damage={
@@ -2842,7 +2843,7 @@ newEntity{ base = "BASE_MINDSTAR",
 		if who.descriptor and who.descriptor.race == "Yeek" then
 			local Talents = require "engine.interface.ActorStats"
 			self:specialWearAdd({"wielder", "talents_types_mastery"}, { ["race/yeek"] = 0.2 })
-			self:specialWearAdd({"wielder","combat_mindpower"}, 15)
+			self:specialWearAdd({"wielder","combat_mindpower"}, 5)
 			self:specialWearAdd({"wielder","combat_mentalresist"}, 15)
 			game.logPlayer(who, "#LIGHT_BLUE#You feel the power of the Way within you!")
 		end
@@ -3094,7 +3095,9 @@ newEntity{ base = "BASE_MINDSTAR",
 	end,
 	act = function(self)
 		self:useEnergy()
+		if self.power < self.max_power then
 		self.power=self.power + 1
+		end
 		if not self.worn_by then return end
 		if game.level and not game.level:hasEntity(self.worn_by) and not self.worn_by.player then self.worn_by = nil return end
 		if self.worn_by:attr("dead") then return end
@@ -3246,10 +3249,9 @@ newEntity{ base = "BASE_LONGBOW",
 	combat = {
 		range = 9,
 		physspeed = 0.75,
-		travel_speed = 2,
 	},
 	wielder = {
-		inc_damage={ [DamageType.PHYSICAL] = 6, },
+		inc_damage={ [DamageType.PHYSICAL] = 5, },
 		inc_stats = { [Stats.STAT_DEX] = 3},
 		combat_atk=12,
 		combat_physcrit=5,
@@ -3350,10 +3352,11 @@ newEntity{ base = "BASE_WHIP",
 	require = { stat = { dex=15 }, },
 	cost = 90,
 	rarity = 250,
-	level_range = {8, 18},
-	material_level = 2,
+	level_range = {18, 28},
+	material_level = 3,
 	combat = {
-		dam = 13,
+		is_psionic_focus=true,
+		dam = 19,
 		apr = 7,
 		physcrit = 5,
 		dammod = {dex=0.7, wil=0.2, cun=0.1},
@@ -3361,7 +3364,7 @@ newEntity{ base = "BASE_WHIP",
 		damtype=DamageType.MIND,
 	},
 	wielder = {
-		combat_mindpower = 10,
+		combat_mindpower = 8,
 		combat_mindcrit = 3,
 	},
 	max_power = 10, power_regen = 1,
@@ -3501,13 +3504,15 @@ newEntity{ base = "BASE_MINDSTAR",
 		convert_damage={[DamageType.POISON] = 30,}
 	},
 	wielder = {
-		combat_mindpower = 10,
+		combat_mindpower = 5,
 		combat_mindcrit = 5,
 		poison_immune = 0.5,
 		resists = {
 			[DamageType.NATURE] = 10,
 		}
 	},
+	max_power = 8, power_regen = 1,
+	use_talent = { id = Talents.T_SPIT_POISON, level = 2, power = 8 },
 }
 
 newEntity{ base = "BASE_LEATHER_CAP",
@@ -3542,9 +3547,6 @@ You suspect the effects will require a moment to recover from.]],
 		who:resetCanSeeCache()
 		if who.player then for uid, e in pairs(game.level.entities) do if e.x then game.level.map:updateMap(e.x, e.y) end end game.level.map.changed = true end
 	end,
-	on_takeoff = function(self, who)
-		game.logPlayer(who, "#CRIMSON#As you remove the eye, your mind feels unprotected!")
-	end,
 }
 
 newEntity{ base = "BASE_LONGSWORD", define_as="CORPUS",
@@ -3599,8 +3601,8 @@ newEntity{ base = "BASE_LONGSWORD", define_as="CORPUS",
 				image="npc/horror_eldritch_oozing_horror.png",
 				desc = "This mass of putrid slime burst from Corpus, and seems intent to kill you.",
 				body = { INVEN = 10, MAINHAND=1, OFFHAND=1, },
-				rank = 3,
-				life_rating = 10, exp_worth = 0,
+				rank = 2,
+				life_rating = 8, exp_worth = 0,
 				max_vim=200,
 				max_life = resolvers.rngavg(50,90),
 				infravision = 20,
@@ -3741,7 +3743,7 @@ newEntity{ base = "BASE_WHIP", define_as = "HYDRA_BITE",
 	material_level = 4,
 	running = 0, --For the on hit
 	combat = {
-		dam = 38,
+		dam = 45,
 		apr = 7,
 		physcrit = 4,
 		dammod = {str=1.1},
@@ -3789,8 +3791,8 @@ newEntity{ base = "BASE_GAUNTLETS",
 	name = "Spellhunt Remnants", color = colors.GREY,
 	unided_name = "rusted voratun gauntlets",
 	desc = [[These once brilliant voratun gauntlets have fallen into a deep decay. Originally used in the spellhunt, it was often used to destroy arcane artifacts, curing the world of their influence.]],
-	level_range = {20, 40},
-	rarity = 300,
+	level_range = {1, 25}, --Relevent at all levels, though of course mat level 1 limits it to early game.
+	rarity = 450, -- But rare to make it not ALWAYS appear.
 	cost = 1000,
 	material_level = 1,
 	wielder = {
@@ -3799,11 +3801,6 @@ newEntity{ base = "BASE_GAUNTLETS",
 		combat_spellresist=4,
 		combat_def=1,
 		combat_armor=2,
-		learn_talent = {[Talents.T_WARD] = 1},
-		wards = {
-			[DamageType.ARCANE] = 1,
-			[DamageType.BLIGHT] = 1,
-		},
 		combat = {
 			dam = 12,
 			apr = 4,
@@ -3828,11 +3825,6 @@ newEntity{ base = "BASE_GAUNTLETS",
 			combat_spellresist=6,
 			combat_def=2,
 			combat_armor=3,
-			learn_talent = {[Talents.T_WARD] = 1},
-			wards = {
-				[DamageType.ARCANE] = 2,
-				[DamageType.BLIGHT] = 2,
-			},
 			combat = {
 				dam = 17,
 				apr = 8,
@@ -3851,11 +3843,6 @@ newEntity{ base = "BASE_GAUNTLETS",
 			combat_spellresist=8,
 			combat_def=3,
 			combat_armor=4,
-			learn_talent = {[Talents.T_WARD] = 1},
-			wards = {
-				[DamageType.ARCANE] = 3,
-				[DamageType.BLIGHT] = 3,
-			},
 			combat = {
 				dam = 22,
 				apr = 12,
@@ -3874,11 +3861,6 @@ newEntity{ base = "BASE_GAUNTLETS",
 			combat_spellresist=10,
 			combat_def=4,
 			combat_armor=5,
-			learn_talent = {[Talents.T_WARD] = 1},
-			wards = {
-				[DamageType.ARCANE] = 4,
-				[DamageType.BLIGHT] = 4,
-			},
 			combat = {
 				dam = 27,
 				apr = 15,
@@ -3897,11 +3879,6 @@ newEntity{ base = "BASE_GAUNTLETS",
 			combat_spellresist=12,
 			combat_def=5,
 			combat_armor=6,
-			learn_talent = {[Talents.T_WARD] = 1},
-			wards = {
-				[DamageType.ARCANE] = 5,
-				[DamageType.BLIGHT] = 5,
-			},
 			combat = {
 				dam = 32,
 				apr = 18,
diff --git a/game/modules/tome/data/talents/psionic/psionic.lua b/game/modules/tome/data/talents/psionic/psionic.lua
index 98e721c158c268d5019eed2b475a5e999ffdcc12..9c405e2f1c8288390a1c8a4d627c9c62a6a7fe52 100644
--- a/game/modules/tome/data/talents/psionic/psionic.lua
+++ b/game/modules/tome/data/talents/psionic/psionic.lua
@@ -155,7 +155,7 @@ function getGemLevel(self)
 	local gem_level = 0
 	if self:getInven("PSIONIC_FOCUS") then
 		local tk_item = self:getInven("PSIONIC_FOCUS")[1]
-		if tk_item and ((tk_item.type == "gem") or (tk_item.subtype == "mindstar")) then
+		if tk_item and ((tk_item.type == "gem") or (tk_item.subtype == "mindstar") or tk_item.combat.is_psionic_focus == true) then
 			gem_level = tk_item.material_level or 5
 		end
 	end