diff --git a/src/core_lua.c b/src/core_lua.c index 0b82f40e9f746bbea4b0f23ed23df8810b94ed53..819f61e3683af08f8a89021acccd96340a4223d3 100644 --- a/src/core_lua.c +++ b/src/core_lua.c @@ -32,6 +32,7 @@ #include "SFMT.h" #include "mzip.h" #include "main.h" +#include "useshader.h" #include <math.h> #include <time.h> @@ -601,7 +602,6 @@ static int sdl_new_tile(lua_State *L) int alpha = luaL_checknumber(L, 13); SDL_Color color = {r,g,b}; - SDL_Color bcolor = {0,0,0}; SDL_Surface *txt = TTF_RenderUTF8_Blended(*f, str, color); SDL_Surface **s = (SDL_Surface**)lua_newuserdata(L, sizeof(SDL_Surface*)); diff --git a/src/map.c b/src/map.c index e236bfc3a2d398094a86132b3027ea6bee159d01..ffb5b06c67917452f1fe1083a4d954507cf265c6 100644 --- a/src/map.c +++ b/src/map.c @@ -29,9 +29,7 @@ #include "main.h" #include "script.h" //#include "shaders.h" - -extern bool shaders_active; -extern void useShader(GLuint p, int x, int y, int w, int h, float r, float g, float b, float a); +#include "useshader.h" static int map_object_new(lua_State *L) { diff --git a/src/useshader.h b/src/useshader.h new file mode 100644 index 0000000000000000000000000000000000000000..6a01d6f2d39d36321b949e2c0c2542e1bf6d25fe --- /dev/null +++ b/src/useshader.h @@ -0,0 +1,2 @@ +extern bool shaders_active; +extern void useShader(GLuint p, int x, int y, int w, int h, float r, float g, float b, float a);