diff --git a/game/modules/tome/data/quests/lumberjack-cursed.lua b/game/modules/tome/data/quests/lumberjack-cursed.lua index 143dfad4c947344dffd3f859c016ace09863c23c..f02f12f919a292c624d733b45088f76531ea6a9f 100644 --- a/game/modules/tome/data/quests/lumberjack-cursed.lua +++ b/game/modules/tome/data/quests/lumberjack-cursed.lua @@ -38,7 +38,7 @@ on_grant = function(self, who) change_level=1, change_zone="town-lumberjack-village", } g:resolve() g:resolve(nil, true) - local level = game.level + local level = game.memory_levels["wilderness-1"] local spot = level:pickSpot{type="zone-pop", subtype="lumberjack-town"} game.zone:addEntity(level, g, "terrain", spot.x, spot.y)