From 142dd3d784336b859c072c9b3c8cc96a535980a2 Mon Sep 17 00:00:00 2001
From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54>
Date: Sat, 21 Aug 2010 00:39:38 +0000
Subject: [PATCH] Each achievement now have three versions, one for each
 difficulty level

git-svn-id: http://svn.net-core.org/repos/t-engine4@1034 51575b47-30f0-44d4-a5cc-537603b46e54
---
 game/engine/dialogs/ShowAchievements.lua      |  6 ++-
 game/modules/tome/class/World.lua             |  9 ++--
 .../class/interface/WorldAchievements.lua     | 43 +++++++++++++++++++
 game/modules/tome/load.lua                    |  2 +-
 4 files changed, 55 insertions(+), 5 deletions(-)
 create mode 100644 game/modules/tome/class/interface/WorldAchievements.lua

diff --git a/game/engine/dialogs/ShowAchievements.lua b/game/engine/dialogs/ShowAchievements.lua
index 14df49b483..b25d5b8354 100644
--- a/game/engine/dialogs/ShowAchievements.lua
+++ b/game/engine/dialogs/ShowAchievements.lua
@@ -23,7 +23,11 @@ require "engine.Dialog"
 module(..., package.seeall, class.inherit(engine.Dialog))
 
 function _M:init(title)
-	engine.Dialog.init(self, title or "Achievements", game.w * 0.8, game.h * 0.8, nil, nil, nil, core.display.newFont("/data/font/VeraMono.ttf", 12))
+	local total = #world.achiev_defs
+	local nb = 0
+	for id, data in pairs(world.achieved) do nb = nb + 1 end
+
+	engine.Dialog.init(self, (title or "Achievements").." ("..nb.."/"..total..")", game.w * 0.8, game.h * 0.8, nil, nil, nil, core.display.newFont("/data/font/VeraMono.ttf", 12))
 
 	self:generateList()
 
diff --git a/game/modules/tome/class/World.lua b/game/modules/tome/class/World.lua
index 836495abdd..ea2cc0b54e 100644
--- a/game/modules/tome/class/World.lua
+++ b/game/modules/tome/class/World.lua
@@ -19,10 +19,10 @@
 
 require "engine.class"
 require "engine.World"
-require "engine.interface.WorldAchievements"
+require "mod.class.interface.WorldAchievements"
 local Savefile = require "engine.Savefile"
 
-module(..., package.seeall, class.inherit(engine.World, engine.interface.WorldAchievements))
+module(..., package.seeall, class.inherit(engine.World, mod.class.interface.WorldAchievements))
 
 function _M:init()
 	engine.World.init(self)
@@ -54,5 +54,8 @@ function _M:gainAchievement(id, src, ...)
 	-- Do not unlock things in easy mode
 	if not a or (game.difficulty == game.DIFFICULTY_EASY and not a.tutorial) then return end
 
-	engine.interface.WorldAchievements.gainAchievement(self, id, src, ...)
+	if game.difficulty == game.DIFFICULTY_NIGHTMARE then id = "NIGHTMARE_"..id end
+	if game.difficulty == game.DIFFICULTY_INSANE then id = "INSANE_"..id end
+
+	mod.class.interface.WorldAchievements.gainAchievement(self, id, src, ...)
 end
diff --git a/game/modules/tome/class/interface/WorldAchievements.lua b/game/modules/tome/class/interface/WorldAchievements.lua
new file mode 100644
index 0000000000..8eeac2b0fa
--- /dev/null
+++ b/game/modules/tome/class/interface/WorldAchievements.lua
@@ -0,0 +1,43 @@
+-- TE4 - T-Engine 4
+-- Copyright (C) 2009, 2010 Nicolas Casalini
+--
+-- This program is free software: you can redistribute it and/or modify
+-- it under the terms of the GNU General Public License as published by
+-- the Free Software Foundation, either version 3 of the License, or
+-- (at your option) any later version.
+--
+-- This program is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+-- GNU General Public License for more details.
+--
+-- You should have received a copy of the GNU General Public License
+-- along with this program.  If not, see <http://www.gnu.org/licenses/>.
+--
+-- Nicolas Casalini "DarkGod"
+-- darkgod@te4.org
+
+require "engine.class"
+local WA = require "engine.interface.WorldAchievements"
+local table = table
+
+--- Handles archievements in a world
+module(..., package.seeall, class.inherit({}, WA))
+
+--- Make a new achivement with a name and desc
+function _M:newAchievement(t)
+	t.id = t.id or t.name
+	t.id = t.id:upper():gsub("[ ]", "_")
+
+	WA.newAchievement(self, t)
+
+	local t2 = table.clone(t)
+	t2.id = "NIGHTMARE_"..t2.id
+	t2.name = t2.name.." (Nightmare difficulty)"
+	WA.newAchievement(self, t2)
+
+	local t2 = table.clone(t)
+	t2.id = "INSANE_"..t2.id
+	t2.name = t2.name.." (Insane difficulty)"
+	WA.newAchievement(self, t2)
+end
diff --git a/game/modules/tome/load.lua b/game/modules/tome/load.lua
index 3d5cc4e41d..e8e0469694 100644
--- a/game/modules/tome/load.lua
+++ b/game/modules/tome/load.lua
@@ -35,7 +35,7 @@ local ActorInventory = require "engine.interface.ActorInventory"
 local ActorLevel = require "engine.interface.ActorLevel"
 local Birther = require "engine.Birther"
 local Store = require "mod.class.Store"
-local WorldAchievements = require "engine.interface.WorldAchievements"
+local WorldAchievements = require "mod.class.interface.WorldAchievements"
 local Quest = require "engine.Quest"
 
 config.settings.tome = config.settings.tome or {}
-- 
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