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Merged
MR Merge Request !696 opened
2020-12-19 03:12:37 UTC by yutio888 @yutio888

Fix the issue that AI do not act when and after frozen

Current AI do not handle frozen status very well, it won't try to break the ice and may permanently forget their target after the ice-block melts away if the player is not nearby, then AI will just stand still.

This commit try to fix this strange behavior:

  1. When the ice-block melt, try to reset the AI's target to the applier
  2. Let tactical AI hit the ice-block, leaving the numb AI for now (because they are numb)
  3. Let your own projectile hit you if you are encased in ice, so you could break ice by projectile.

This commit only provides a possible solution for this issue, and its potential impact should be evaluated.

Edited 2021-02-15 14:42:05 UTC
Request to merge otowakotori:ai_adjust into master
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Check out, review, and merge locally

Step 1. Fetch and check out the branch for this merge request

git fetch https://git.net-core.org/otowakotori/t-engine4.git ai_adjust
git checkout -b otowakotori/t-engine4-ai_adjust FETCH_HEAD

Step 2. Review the changes locally

Step 3. Merge the branch and fix any conflicts that come up

git checkout master
git merge --no-ff otowakotori/t-engine4-ai_adjust

Step 4. Push the result of the merge to GitLab

git push origin master

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Merged by DarkGod 2021-02-15 14:42:05 UTC

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  • DarkGod
    @darkgod commented 2021-02-15 14:42:05 UTC

    Status changed to merged

  • DarkGod
    @darkgod commented 2021-02-15 14:42:05 UTC

    mentioned in commit a57f781a

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Reference: tome/t-engine4!696
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