• Items revision
    
    
    
    See merge request !541
    DarkGod authored
     
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  • Change Targetting for mobility skills when using auto-accept-target
    
    Several talents that move the player would not function at all or would behave unusually if auto-accept target was enabled.
    
    This changes their target lock mode so that they can be aimed as necessary.  The actual behavior of the talents in unchanged.
    
    The affected skills are:
    Shadow Transposition (was sometimes unusable depending on your last target)
    Grappling Hook (could only target enemies, not terrain)
    Worm Walk (teleported randomly)
    Dream Walk (teleported randomly)
    Phase Summon (could not be used)
    Whirlwind (could only be used to dash to enemies)
    Vault (would always place you adjacent to enemy)
    
    See merge request !538
    DarkGod authored
     
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  • Npc revisions
    
    If there was a reason for these to be so weak I can't find it.  Things without gear scale very very badly.
    
    See merge request !531
    DarkGod authored
     
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  • Minor bug fixes and typos
    
    Mostly fixes for various typos and grammatical errors, but also has a few small bug fixes:
    
    -"of mastery" and "of perfection" amulets now check for conflicts between amulet power source and the category boosted
    
    -Dwarf's Stone Walking racial is no longer usable to target an empty space and move one tile
    
    -Added a long_desc to the stun effect noggin knocker gives to prevent an error when the player is hit by it
    
    See merge request !528
    DarkGod authored
     
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