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  • t-engine4
15 Feb, 2021
13 commits
  • Merge branch 'tk_weapon_sprite' into 'master' ...
      d4b578cb
    TK weapon sprite
    
    Adds a particle effect for all actors who have their TK slot (`INVEN_PSIONIC_FOCUS`) filled. Make the item spin behind them in a cool fashion.
    
    Implemented in `Actor:updateModdableTilePrepare()`, which is probably not the best place for it, but at the least is agnostic of whether or not the Actor actually has a moddable tile.
    
    See merge request !698
    DarkGod authored
    2021-02-15 15:44:54 +0100  
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  • Merge branch 'nsrr/t-engine4-Misc1.7.3'
      139f4a8f
    DarkGod authored
    2021-02-15 15:43:25 +0100  
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  • Merge branch 'ai_adjust' into 'master' ...
      a57f781a
    Fix the issue that AI do not act when and after frozen
    
    Current AI do not handle frozen status very well, it won't try to break the ice and may permanently forget their target after the ice-block melts away if the player is not nearby, then AI will just stand still.
    
    This commit try to fix this strange behavior:
    1. When the ice-block melt, try to reset the AI's target to the applier
    2. Let tactical AI hit the ice-block, leaving the numb AI for now (because they are numb)
    3. Let your own projectile hit you if you are encased in ice, so you could break ice by projectile.
    
    This commit only provides a possible solution for this issue, and its potential impact should be evaluated.
    
    
    See merge request !696
    DarkGod authored
    2021-02-15 15:42:02 +0100  
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  • Merge branch 'premote-fake-elite' into 'master' ...
      4f01948a
    Promote existing fake-rare elite enemies to rare, for they are basically a rare.
    
    
    
    See merge request !694
    DarkGod authored
    2021-02-15 15:39:26 +0100  
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  • Merge branch 'thorn-grab-vfx' into 'master' ...
      40567936
    Thorn grab vfx
    
    Adds a brief particle effect when Thorn Grab is used. This makes it easier for the player to notice when it's used on them and adds a bit of visual feedback when the player uses the talent.
    
    This is what it looks like: https://cdn.discordapp.com/attachments/434394801916477450/784281570126463016/2yWtsAh1zj.gif
    
    See merge request !690
    DarkGod authored
    2021-02-15 15:37:16 +0100  
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  • Merge branch 'doomed-stuff' into 'master' ...
      105124d8
    Doomed stuff
    
    - Adds SFX to Willful Strike and Unseen Force (uses the punch sfx which might be a bit goofy?)
    - Fixes Maligned's icon not displaying properly
    - Clarifies the descriptions of the Darkness and Punishments talents a bit
    
    See merge request !689
    DarkGod authored
    2021-02-15 15:36:16 +0100  
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  • Merge branch 'worldy-knowledge' into 'master' ...
      fd708210
    Change Worldly Knowledge to use class.EscortRewards interface
    
    This change will add the missing cunning/scoundrel to worldly knowledge, and make it automatically support any escort trees from addons.
    
    It is also tweaked to give antimagic escort trees to non-antimagic player if they don't have magic skills, just equivalent to the escort.
    
    Still, it have no support for tinkers, since tinker will eat your category point in another chat. Maybe tinker should need to provide a newer interface for it if we want to intergrate it.
    
    See merge request !686
    DarkGod authored
    2021-02-15 15:35:29 +0100  
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  • Merge branch 'ignore_enemy_resist' into 'master' ...
      d2245792
    Add new ignore_enemy_resist interface for attack that ignore enemy resit
    
    Corresponding changing resistpen cap to 70, this will allow really ignore enemy resist
    
    See merge request !685
    DarkGod authored
    2021-02-15 15:34:45 +0100  
    Browse Files »
  • Merge branch 'mrfrog-darkvision-fix' into 'master' ...
      639b8082
    Mr Frog's fix of darkvision
    
    http://forums.te4.org/viewtopic.php?f=42&t=51778
    
    See merge request !684
    DarkGod authored
    2021-02-15 15:33:06 +0100  
    Browse Files »
  • Merge branch 'update_wormblight' into 'master' ...
      61a3ba1a
    Update Wormblight / Take 2: WO Fix
    
    It was pointed out that Writhing One relies on the 'worm' attribute for healing from wormblight pools created by the WtW pet's Infestation. The previous fix negated that. We amend the damage type to check for the 'worm' attribute again and make the 'worm' attribute a passive part of Infestation rather than part of the sustain. This prevents damage/death from wormblight if the sustain is deactivated. We also add a reaction check when deciding healing to prevent Writhing Ones and Reavers from healing from their foe's wormblight.
    
    See merge request !683
    DarkGod authored
    2021-02-15 15:32:12 +0100  
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  • Merge branch 'otowakotori/t-engine4-misc173'
      a75418b7
    DarkGod authored
    2021-02-15 15:30:45 +0100  
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  • Merge branch 'value-conf-for-global_speed_add' into 'master' ...
      5d4d10a7
    change temporary_values_conf.global_speed_add to add
    
    `temporary_values_conf.global_speed_add` is set to `latest` for now
    
    this setting is useless however, since the correct value is `last`, not `latest` (defined in `engine/Entity.lua:912`
    
    But, changing anything regarding global speed will affect a lot about game balance and make most global speed items/talents useless, so the safe way is just leave it as it is, just give it acorrect value (`add`)
    
    See merge request !679
    DarkGod authored
    2021-02-15 15:28:06 +0100  
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  • Merge branch 'Misc1.7.3' into 'master' ...
      8cd040c1
    Misc1.7.3
    
    Devourer Frenzy now checks if the target knows Gnashing Bite, not if their name is "Devourer".
    
    Self-Reloading Ammo doesn't stop working at values of 6+
    
    Self-Reloading Ammo benefits from reload rate improvements.
    
    Fixed a couple sound effects pointed to the wrong file.
    
    Fixed wrong element in description of lich's shadows' spells.
    
    See merge request !674
    DarkGod authored
    2021-02-15 15:26:39 +0100  
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13 Jan, 2021
2 commits
  • Typing is hard. Roating != rotating.
    924a6868
    Ryan Yappert authored
    2021-01-13 12:04:09 -0600  
    Browse Files »
  • MR for my TK Weapon Sprite addon. Adds a particle effect for TK wielded items th… ...
    9e106328
    …at shows it floating behind the actor.
    Ryan Yappert authored
    2021-01-13 12:00:54 -0600  
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08 Jan, 2021
1 commit
  • Fix Energy Absorption doing nothing at rank 0 because of CTL changes.
    af937b8f
    Mcintyre Watts authored
    2021-01-08 10:43:32 -0600  
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06 Jan, 2021
1 commit
  • Fix for http://forums.te4.org/viewtopic.php?f=42&t=51892 with manually checking … ...
    08eb9f3f
    …achievements used by Fallen.
    Mcintyre Watts authored
    2021-01-06 13:17:34 -0600  
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02 Jan, 2021
1 commit
  • Update Taint:Devourer to use dispel framework.
    bbf7b872
    K'van authored
    2021-01-02 02:50:33 +0100  
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01 Jan, 2021
19 commits
  • Update 'bone grab' desc to differentiate it from 'pinned'.
    38359359
    K'van authored
    2021-01-01 23:17:14 +0100  
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  • Clarify Cornac cat point is only at birth (not also every 10 levels).
    fd798a02
    K'van authored
    2021-01-01 23:06:32 +0100  
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  • Fix typo in Chant Radiant.
    b2650b06
    K'van authored
    2021-01-01 01:26:28 +0100  
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  • Fix Waking Nightmare description to reflect that it deals darkness damage.
    1510e7fa
    K'van authored
    2021-01-01 01:22:50 +0100  
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  • Fix typo in Impending Doom.
    354ce4f4
    K'van authored
    2021-01-01 01:16:04 +0100  
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  • Fix killer message.
    c9ac3d30
    K'van authored
    2021-01-01 01:06:23 +0100  
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  • Fix killer message for clone.
    0ff7bf9f
    K'van authored
    2021-01-01 01:04:40 +0100  
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  • Fixed Nightmare description to reflect that it deals darkness damage.
    1b5d9e9b
    K'van authored
    2021-01-01 00:52:43 +0100  
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  • Fix typo in Spacetime Tuning.
    fe61b091
    K'van authored
    2021-01-01 00:48:46 +0100  
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  • Fix typo in Twist Fate.
    df3bb741
    K'van authored
    2021-01-01 00:46:43 +0100  
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  • Fix typo in Glyphs(talent).
    1a64d99a
    K'van authored
    2021-01-01 00:43:03 +0100  
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  • Fix typo in Kroltar set complete text.
    2b55de04
    K'van authored
    2021-01-01 00:39:23 +0100  
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  • Fix typo in Frightening Presence.
    47b10a9b
    K'van authored
    2021-01-01 00:36:43 +0100  
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  • Fix typo in second vault pop-up.
    1564ef61
    K'van authored
    2021-01-01 00:34:17 +0100  
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  • Fix typo in storm wyrm claw.
    758b8524
    K'van authored
    2021-01-01 00:31:37 +0100  
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  • Fix typo in storm wyrm claw.
    2dceaa6b
    K'van authored
    2021-01-01 00:30:28 +0100  
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  • Fix 'mind' in place of 'darkness' in description of Nightmare.
    2fe75606
    K'van authored
    2021-01-01 00:23:17 +0100  
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  • Fix typo in Mirror Image description.
    1d67c694
    K'van authored
    2021-01-01 00:07:29 +0100  
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  • Fix typos in auto hotkey, quick melee attack target, and swap tinkers options.
    f150cf87
    K'van authored
    2021-01-01 00:02:14 +0100  
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31 Dec, 2020
3 commits
  • Fix typo in Life Lost Warning
    df48f319
    K'van authored
    2020-12-31 23:57:28 +0100  
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  • Fix description of gale force torque; it hits all creatures, not just enemies.
    1d847d70
    K'van authored
    2020-12-31 23:51:22 +0100  
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  • 'Blight' eldritch eye from headless horror gains Drain, as Virulent Disease is n… ...
    743089bf
    …ow passive. Also removes the override on its talent cooldown reduction, as it no longer has an instant spell.
    K'van authored
    2020-12-31 23:13:41 +0100  
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