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1.6 revisions fixes The usual pile of minor fixes/adjustments/revisions. See merge request !516
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QoL
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trimming of the exessive alpha on most of the doll files, couple of fixes that got overlooked Dollfixes See merge request !521
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Evasions scaling their durations is infuriating for melee.
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Generally trying to avoid having weapon multipliers this high on normal talents, and this tree needs toning down with the shield buffs anyway.
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- Reduce Shield proc rate. Since shields use the same accuracy bonus as staves this is currently the dominant option. - Remove Pulverizing Augur from the list of possibilities. As this syncs up with weapon damage types and works with the stave accuracy bonus (unlike Earthen Missiles) there is no reason to use anything else.
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This acts as a decent duration 100% crit rate+bonus crit mult steroid if you can't beat the stealth check. That is a bit unreasonable.
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These reeeeeally don't need ungodly accuracy/defense scaling.
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- Lower AI priority - No longer breaks stealth
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This is actually just going to outclass the other weapon options way too much.
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This aligns with their themes much better, especially the regen being on Thalore.