Commits · ec74dc5724079bad9c4b3327e6d5c0f26bf32f3e
t-engine4
src
tgl.h
Browse files
Jan 22, 2011
Optimized OpenGL drawing code: use vertex arrays instead of immediate mode;...
· 228b2e23
dg
authored
Jan 22, 2011
228b2e23
Dec 19, 2010
Optimized OpenGL code somewhat
· 75dab9fe
dg
authored
Dec 19, 2010
75dab9fe
May 15, 2010
Centralize OpenGL headers to centralize Mac port ifdefs
· 7d131602
neil
authored
May 15, 2010
7d131602
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