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Commits · ad28ec847aa3dfa80da9ad7c110e9f473bf043c0
t-engine4
src
shaders.c
Browse files
Mar 28, 2011
update copyright
· 865e9d9e
dg
authored
Mar 28, 2011
865e9d9e
Jan 24, 2011
Fix some core lua code, maybe remove some random rare crash
· 13502579
dg
authored
Jan 24, 2011
13502579
Jan 22, 2011
oups debug
· 5a181c88
dg
authored
Jan 22, 2011
5a181c88
optimize shaders
· ec31dffa
dg
authored
Jan 22, 2011
ec31dffa
Optimized OpenGL drawing code: use vertex arrays instead of immediate mode;...
· 228b2e23
dg
authored
Jan 22, 2011
228b2e23
Oct 05, 2010
Added a Video Options in the game menu, it allows to enable/disable...
· 85f2a329
dg
authored
Oct 05, 2010
85f2a329
Aug 08, 2010
Divination/Identify now correctly works in a radius
· 769ca779
dg
authored
Aug 08, 2010
769ca779
Jul 14, 2010
fix
· 2a25fed8
dg
authored
Jul 14, 2010
2a25fed8
Jun 24, 2010
OpenGL Framebuffer Object (FBO) support available to modules
· 98faaaf8
dg
authored
Jun 24, 2010
98faaaf8
Jun 23, 2010
Players now start with all talents & stats assigned
· 4e963040
dg
authored
Jun 23, 2010
4e963040
Jun 15, 2010
fix glew
· e781a602
dg
authored
Jun 15, 2010
e781a602
Jun 03, 2010
add GLEW
· 9c7d5428
dg
authored
Jun 03, 2010
9c7d5428
Jun 02, 2010
blah shaders of hell
· 5e276f7e
dg
authored
Jun 02, 2010
5e276f7e
hotkey quick switch (shift & ctrl)
· be3a30d3
dg
authored
Jun 02, 2010
be3a30d3
fucking sahders
· 3cec2301
dg
authored
Jun 02, 2010
3cec2301
fix
· 9562ecb0
dg
authored
Jun 02, 2010
9562ecb0
shaders can receive uniforms
· 5d3e98ca
dg
authored
Jun 02, 2010
5d3e98ca
noise can generate textures
· f3b578e4
dg
authored
Jun 02, 2010
f3b578e4
music stop callback
· 09e40850
dg
authored
Jun 02, 2010
09e40850
Jun 01, 2010
deleted old musics
· 5e013526
dg
authored
Jun 01, 2010
5e013526
shaders not quite good
· cd3da4cd
dg
authored
Jun 01, 2010
cd3da4cd
May 31, 2010
preliminary shaders
· d1c7942c
dg
authored
May 31, 2010
d1c7942c
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