Commit f4be0903186a3ddd99a0df021ce4937c3b11c1bc

Authored by Otowa Kotori
1 parent e4172e36

Fix Doomed Shadows not using Fade

https://forums.te4.org/viewtopic.php?f=42&t=52070
@@ -316,7 +316,7 @@ local function createShadow(self, level, tCallShadows, tShadowWarriors, tShadowM @@ -316,7 +316,7 @@ local function createShadow(self, level, tCallShadows, tShadowWarriors, tShadowM
316 value = value * self.avoid_master_damage 316 value = value * self.avoid_master_damage
317 end 317 end
318 318
319 - if self:knowTalent(self.T_SHADOW_FADE) and not self:isTalentCoolingDown(self.T_SHADOW_FADE) and not (self.avoid_master_damage == 0) then 319 + if self:knowTalent(self.T_SHADOW_FADE) and not self:isTalentCoolingDown(self.T_SHADOW_FADE) and value ~= 0 then
320 self:forceUseTalent(self.T_SHADOW_FADE, {ignore_energy=true}) 320 self:forceUseTalent(self.T_SHADOW_FADE, {ignore_energy=true})
321 end 321 end
322 322