Commit f4be0903186a3ddd99a0df021ce4937c3b11c1bc
1 parent
e4172e36
Fix Doomed Shadows not using Fade
https://forums.te4.org/viewtopic.php?f=42&t=52070
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... | ... | @@ -316,7 +316,7 @@ local function createShadow(self, level, tCallShadows, tShadowWarriors, tShadowM |
316 | 316 | value = value * self.avoid_master_damage |
317 | 317 | end |
318 | 318 | |
319 | - if self:knowTalent(self.T_SHADOW_FADE) and not self:isTalentCoolingDown(self.T_SHADOW_FADE) and not (self.avoid_master_damage == 0) then | |
319 | + if self:knowTalent(self.T_SHADOW_FADE) and not self:isTalentCoolingDown(self.T_SHADOW_FADE) and value ~= 0 then | |
320 | 320 | self:forceUseTalent(self.T_SHADOW_FADE, {ignore_energy=true}) |
321 | 321 | end |
322 | 322 | ... | ... |
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