Commit e6bc7ab0f05cfd17641cdcfab7ac0a3840d9630e

Authored by Chris Davidson
1 parent 4ec71cef

Improve Void Quiver

Lots of things stacked against this item.  Off (and split) damage type, procs notably dependent on spellpower scaling.. May as well improve the payoff for somehow being high spellpower on a bow using class.  Also let it have a secondary role as an anti-armor item swap.

A redesign would probably be better.

- Increase Magic damage scaling

- Increase APR

- Improve procs
... ... @@ -4234,12 +4234,12 @@ newEntity{ base = "BASE_ARROW", --Thanks Grayswandir!
4234 4234 combat = {
4235 4235 capacity = 0,
4236 4236 dam = 45,
4237   - apr = 30, --No armor can stop the void
  4237 + apr = 120, --No armor can stop the void
4238 4238 physcrit = 6,
4239   - dammod = {dex=0.7, str=0.5, mag=0.1,},
  4239 + dammod = {dex=0.7, str=0.5, mag=0.4,},
4240 4240 damtype = DamageType.VOID,
4241 4241 -- Redo these when void talents are added
4242   - talent_on_hit = { [Talents.T_SPATIAL_TETHER] = {level=1, chance=10}, [Talents.T_DIMENSIONAL_ANCHOR] = {level=1, chance=5} },
  4242 + talent_on_hit = { [Talents.T_SPATIAL_TETHER] = {level=1, chance=15}, [Talents.T_DIMENSIONAL_ANCHOR] = {level=1, chance=15} },
4243 4243 },
4244 4244 }
4245 4245
... ...