Commit e2ca8c6d1f2fd15b10adb2ef5ff3dd99e7c311aa

Authored by DarkGod
1 parent e55013c9

Fix Assasinate

@@ -370,7 +370,7 @@ newTalent{ @@ -370,7 +370,7 @@ newTalent{
370 -- store old values to restore later 370 -- store old values to restore later
371 local apr, rpen, evasion = self.combat_apr, self.resists_pen.PHYSICAL, target.evasion 371 local apr, rpen, evasion = self.combat_apr, self.resists_pen.PHYSICAL, target.evasion
372 self:attr("combat_apr", 10000) 372 self:attr("combat_apr", 10000)
373 - src:attr("ignore_enemy_resist", 1) 373 + self:attr("ignore_enemy_resist", 1)
374 target.evasion = 0 374 target.evasion = 0
375 local bleed = t.getBleed(self, t) 375 local bleed = t.getBleed(self, t)
376 local oldlife = target.life 376 local oldlife = target.life
@@ -380,7 +380,7 @@ newTalent{ @@ -380,7 +380,7 @@ newTalent{
380 local ok, err = pcall(do_attack) 380 local ok, err = pcall(do_attack)
381 if ok then ok, err = pcall(do_attack) end 381 if ok then ok, err = pcall(do_attack) end
382 self.combat_apr, target.evasion = apr, evasion 382 self.combat_apr, target.evasion = apr, evasion
383 - src:attr("ignore_enemy_resist", -1) 383 + self:attr("ignore_enemy_resist", -1)
384 if not ok then error(err) end 384 if not ok then error(err) end
385 self.turn_procs.auto_melee_hit = nil 385 self.turn_procs.auto_melee_hit = nil
386 386