Commit c8b8ff5bbb22a602134a682b8716062bce76243c

Authored by Lisa Greene
1 parent 1dcfbb55

Fix typo in vault tile and change plants to go on grass

... ... @@ -58,7 +58,7 @@ if vaultvariations == 1 then -- Gloomy theme
58 58 end,
59 59 random_filter={name="honey tree", add_levels=4}}
60 60 )
61   - defineTile('P', "FLOOR", nil,
  61 + defineTile('P', "GRASS", nil,
62 62 {entity_mod=function(e)
63 63 e.make_escort = nil
64 64 e.name = rng.table{"gloomy ", "deformed ", "sick "}..e.name
... ... @@ -131,7 +131,7 @@ elseif vaultvariations == 2 then -- FLooded theme
131 131
132 132 else -- Normal theme
133 133 defineTile('T', "GRASS", nil, {random_filter={name="honey tree", add_levels=4}})
134   - defineTile('P', "FLORR", nil, {random_filter={name="giant venus flytrap", add_levels=4}})
  134 + defineTile('P', "GRASS", nil, {random_filter={name="giant venus flytrap", add_levels=4}})
135 135 defineTile('B', "FLOOR", nil, {random_filter={name="brown bear", add_levels=4}})
136 136 defineTile('i', "FLOOR", {random_filter={add_levels=4, tome_mod="vault"}})
137 137 return {
... ...