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game/engines/default/engine/core/basic.lua
0 → 100644
1 | +-- TE4 - T-Engine 4 | |
2 | +-- Copyright (C) 2009 - 2015 Nicolas Casalini | |
3 | +-- | |
4 | +-- This program is free software: you can redistribute it and/or modify | |
5 | +-- it under the terms of the GNU General Public License as published by | |
6 | +-- the Free Software Foundation, either version 3 of the License, or | |
7 | +-- (at your option) any later version. | |
8 | +-- | |
9 | +-- This program is distributed in the hope that it will be useful, | |
10 | +-- but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 | +-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
12 | +-- GNU General Public License for more details. | |
13 | +-- | |
14 | +-- You should have received a copy of the GNU General Public License | |
15 | +-- along with this program. If not, see <http://www.gnu.org/licenses/>. | |
16 | +-- | |
17 | +-- Nicolas Casalini "DarkGod" | |
18 | +-- darkgod@te4.org | |
19 | + | |
20 | +require "engine.class" | |
21 | +local ffi = require "ffi" | |
22 | + | |
23 | +ffi.cdef[[ | |
24 | +void exit(int status); | |
25 | +void free(void *ptr); | |
26 | +]] | ... | ... |
game/engines/default/engine/core/fov.lua
0 → 100644
1 | +-- TE4 - T-Engine 4 | |
2 | +-- Copyright (C) 2009 - 2015 Nicolas Casalini | |
3 | +-- | |
4 | +-- This program is free software: you can redistribute it and/or modify | |
5 | +-- it under the terms of the GNU General Public License as published by | |
6 | +-- the Free Software Foundation, either version 3 of the License, or | |
7 | +-- (at your option) any later version. | |
8 | +-- | |
9 | +-- This program is distributed in the hope that it will be useful, | |
10 | +-- but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 | +-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
12 | +-- GNU General Public License for more details. | |
13 | +-- | |
14 | +-- You should have received a copy of the GNU General Public License | |
15 | +-- along with this program. If not, see <http://www.gnu.org/licenses/>. | |
16 | +-- | |
17 | +-- Nicolas Casalini "DarkGod" | |
18 | +-- darkgod@te4.org | |
19 | + | |
20 | +-------------------------------------------------------------------------- | |
21 | +-------------------------------------------------------------------------- | |
22 | +-- WARNING about all that code | |
23 | +-- It makes things way faster but makes it non-reentrant: | |
24 | +-- Do NOT call a FOV calc from withing a FOV calc | |
25 | +-- not that you'd want that anyway | |
26 | +-------------------------------------------------------------------------- | |
27 | +-------------------------------------------------------------------------- | |
28 | + | |
29 | +require "engine.class" | |
30 | +local ffi = require "ffi" | |
31 | +local C = ffi.C | |
32 | + | |
33 | +ffi.cdef[[ | |
34 | +struct lua_fovcache | |
35 | +{ | |
36 | + bool *cache; | |
37 | + int w, h; | |
38 | +}; | |
39 | +void ffi_fov_new_cache(struct lua_fovcache *cache, int x, int y); | |
40 | +void ffi_fov_cache_free(struct lua_fovcache *cache); | |
41 | +void ffi_fov_cache_set(struct lua_fovcache *cache, int x, int y, bool opaque); | |
42 | +bool ffi_fov_cache_get(struct lua_fovcache *cache, int x, int y); | |
43 | + | |
44 | + | |
45 | +typedef struct | |
46 | +{ | |
47 | + int x, y, xy; | |
48 | + int dmap_value; | |
49 | + int sqdist, dist; | |
50 | +} seen_result_ffi; | |
51 | +void ffi_fov_calc_default_fov(int x, int y, int radius, struct lua_fovcache *cache, int w, int h); | |
52 | +bool ffi_fov_get_results(int *x, int *y, int *radius, int *dist); | |
53 | +]] | |
54 | + | |
55 | +local rx, ry, rradius, rdist = ffi.new("int[1]"), ffi.new("int[1]"), ffi.new("int[1]"), ffi.new("int[1]") | |
56 | +local ffi_fov = function(cache, x, y, radius, w, h, fct) | |
57 | + C.ffi_fov_calc_default_fov(x, y, radius, cache, w, h) | |
58 | + local ok = C.ffi_fov_get_results(rx, ry, rradius, rdist) | |
59 | + while ok do | |
60 | + fct(tonumber(rx[0]), tonumber(ry[0]), tonumber(rradius[0]), tonumber(rdist[0])) | |
61 | + ok = C.ffi_fov_get_results(rx, ry, rradius, rdist) | |
62 | + end | |
63 | +end | |
64 | +local ffi_fov_iterator = function(cache, x, y, radius, w, h, fct) | |
65 | + C.ffi_fov_calc_default_fov(x, y, radius, cache, w, h) | |
66 | + return function() | |
67 | + local ok = C.ffi_fov_get_results(rx, ry, rradius, rdist) | |
68 | + if not ok then return nil end | |
69 | + return tonumber(rx[0]), tonumber(ry[0]), tonumber(rradius[0]), tonumber(rdist[0]) | |
70 | + end | |
71 | +end | |
72 | + | |
73 | +local fovcache | |
74 | +local fovcache_mt = { | |
75 | + __gc = C.ffi_fov_cache_free, | |
76 | + __index = { | |
77 | + get = C.ffi_fov_cache_get, | |
78 | + set = function(cache, x, y, v) C.ffi_fov_cache_set(cache, x, y, v and true or false) end, | |
79 | + fov = ffi_fov, | |
80 | + }, | |
81 | +} | |
82 | +fovcache = ffi.metatype("struct lua_fovcache", fovcache_mt) | |
83 | + | |
84 | +--- FFI enabled FOV code | |
85 | +local fov = core.fov | |
86 | +fov.C = C | |
87 | + | |
88 | +fov.newCache2 = function(w, h) | |
89 | + local cache = ffi.new("struct lua_fovcache") | |
90 | + C.ffi_fov_new_cache(cache, w, h) | |
91 | + return cache | |
92 | +end | |
93 | + | |
94 | +fov.ffiFOV = ffi_fov | |
95 | +fov.ffiFOVIterator = ffi_fov_iterator | |
96 | + | |
97 | +local p = fov.newCache2(100,100) | |
98 | +p:set(50,50,true) | |
99 | +p:set(30,50,true) | |
100 | +for i = 1, 1 do | |
101 | +for x, y, radius, dist in core.fov.ffiFOVIterator(p, 40, 50, 2, 100, 100) do | |
102 | + -- print(x, y, radius, dist) | |
103 | +end | |
104 | +end | |
105 | + | |
106 | +-- C.exit(0) | ... | ... |
game/engines/default/engine/core/init.lua
0 → 100644
1 | +-- TE4 - T-Engine 4 | |
2 | +-- Copyright (C) 2009 - 2015 Nicolas Casalini | |
3 | +-- | |
4 | +-- This program is free software: you can redistribute it and/or modify | |
5 | +-- it under the terms of the GNU General Public License as published by | |
6 | +-- the Free Software Foundation, either version 3 of the License, or | |
7 | +-- (at your option) any later version. | |
8 | +-- | |
9 | +-- This program is distributed in the hope that it will be useful, | |
10 | +-- but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 | +-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
12 | +-- GNU General Public License for more details. | |
13 | +-- | |
14 | +-- You should have received a copy of the GNU General Public License | |
15 | +-- along with this program. If not, see <http://www.gnu.org/licenses/>. | |
16 | +-- | |
17 | +-- Nicolas Casalini "DarkGod" | |
18 | +-- darkgod@te4.org | |
19 | + | |
20 | +dofile("/engine/core/basic.lua") | |
21 | +dofile("/engine/core/fov.lua") | ... | ... |
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