Commit c096e9db95d8da6a09f68214629ceab71031f84e

Authored by Chris Davidson
1 parent e5af319c

Fix Stinging Totem

... ... @@ -78,7 +78,7 @@ newEntity{
78 78 local tg = self.use_power.target(self, who)
79 79 local x, y = who:getTarget(tg)
80 80 if not x or not y then return nil end
81   - local dam = {dam = who:mindCrit(self.use_power.damage(self, who)), heal_factor = 0.5, dur = 7}
  81 + local dam = {dam = who:mindCrit(self.use_power.damage(self, who)), heal_factor = 50, dur = 7}
82 82 game.logSeen(who, "%s activates %s %s!", who.name:capitalize(), who:his_her(), self:getName({no_add_name = true, do_color = true}))
83 83 who:project(tg, x, y, engine.DamageType.INSIDIOUS_POISON, dam, {type="slime"})
84 84 return {id=true, used=true}
... ...