Commit 927f20b89f6ea9dc9a306a4d5100fdfdaf0b3d35

Authored by Chris Davidson
1 parent 69cf30ea

Improve plants

- Remove damage penalties and talent level caps
... ... @@ -50,7 +50,7 @@ newEntity{ base = "BASE_NPC_PLANT",
50 50 combat = { dam=5, atk=15, apr=10 },
51 51 resolvers.talents{
52 52 [Talents.T_CONSTRICT]={base=1, every=5},
53   - [Talents.T_SPIT_POISON]={base=1, every=5, max=3},
  53 + [Talents.T_SPIT_POISON]={base=1, every=5},
54 54 },
55 55 }
56 56
... ... @@ -80,12 +80,10 @@ newEntity{ base = "BASE_NPC_PLANT",
80 80 max_life = resolvers.rngavg(1,1),
81 81 combat = { dam=5, atk=15, apr=3, damtype=DamageType.POISON},
82 82 can_multiply = 2,
83   -
84   - inc_damage = {all=-30},
85 83 talent_cd_reduction = {[Talents.T_POISONOUS_SPORES]=-20},
86 84 resolvers.talents{
87 85 [Talents.T_CONSTRICT]={base=1, every=5},
88   - [Talents.T_POISONOUS_SPORES]={base=0, every=12, max=1},
  86 + [Talents.T_POISONOUS_SPORES]={base=0, every=12},
89 87 },
90 88 }
91 89
... ...