Commit 8aa511fae3737d0fdfcd8e3cc86ac6193f8b0a01

Authored by DarkGod
1 parent d5216a1c

Fixed Vimsense to correctly reduce mental save

... ... @@ -245,7 +245,7 @@ newEffect{
245 245 parameters = { power=10, saves=0 },
246 246 activate = function(self, eff)
247 247 self:effectTemporaryValue(eff, "resists", {[DamageType.BLIGHT]=-eff.power})
248   - self:effectTemporaryValue(eff, "combat_mindresist", -eff.saves)
  248 + self:effectTemporaryValue(eff, "combat_mentalresist", -eff.saves)
249 249 self:effectTemporaryValue(eff, "combat_spellresist", -eff.saves)
250 250 self:effectTemporaryValue(eff, "combat_physresist", -eff.saves)
251 251 end,
... ...