Commit 828e493a5fb0583e167cef1a3e1b382c15481820

Authored by dg
1 parent f22554c6

Base vision radius of NPCs reduced to 10, liek the player


git-svn-id: http://svn.net-core.org/repos/t-engine4@3330 51575b47-30f0-44d4-a5cc-537603b46e54
Showing 100 changed files with 124 additions and 124 deletions
... ... @@ -33,7 +33,7 @@ newEntity{
33 33 energy = { mod=1 },
34 34 combat_armor = 1, combat_def = 1,
35 35 combat = { dam=resolvers.levelup(resolvers.rngavg(5,5), 1, 1), atk=15, apr=7, dammod={str=0.6} },
36   - infravision = 20,
  36 + infravision = 10,
37 37 max_life = resolvers.rngavg(10,20),
38 38 rank = 1,
39 39 size_category = 1,
... ... @@ -123,7 +123,7 @@ newEntity{ base = "BASE_NPC_ANT",
123 123 on_melee_hit = {[DamageType.ICE]=5},
124 124 on_die = function(self, who)
125 125 local part = "FROST_ANT_STINGER"
126   - if game.player:hasQuest("brotherhood-of-alchemists") then
  126 + if game.player:hasQuest("brotherhood-of-alchemists") then
127 127 game.player:hasQuest("brotherhood-of-alchemists"):need_part(who, part, self)
128 128 end
129 129 end,
... ...
... ... @@ -32,7 +32,7 @@ newEntity{
32 32 combat_armor = 1, combat_def = 1,
33 33 combat = { dam=resolvers.levelup(resolvers.mbonus(36, 10), 1, 1), atk=15, apr=7, dammod={str=0.6} },
34 34 max_life = resolvers.rngavg(10,20), life_rating = 6,
35   - infravision = 20,
  35 + infravision = 10,
36 36 rank = 1,
37 37 size_category = 2,
38 38 can_breath={water=1},
... ...
... ... @@ -33,7 +33,7 @@ newEntity{
33 33 combat_armor = 1, combat_def = 1,
34 34 combat = { dam=resolvers.levelup(resolvers.mbonus(46, 20), 1, 1), atk=15, apr=7, dammod={str=0.7} },
35 35 max_life = resolvers.rngavg(100,120),
36   - infravision = 20,
  36 + infravision = 10,
37 37 demon = 1,
38 38 open_door = true,
39 39 rank = 2,
... ...
... ... @@ -33,7 +33,7 @@ newEntity{
33 33 ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=5, },
34 34 global_speed = 0.9,
35 35 stats = { str=18, dex=13, mag=5, con=15 },
36   - infravision = 20,
  36 + infravision = 10,
37 37 rank = 2,
38 38 size_category = 4,
39 39
... ...
... ... @@ -33,7 +33,7 @@ newEntity{
33 33 global_speed = 1.2,
34 34 combat_armor = 1, combat_def = 5,
35 35 combat = { dam=5, atk=15, apr=7, dammod={str=0.6} },
36   - infravision = 20,
  36 + infravision = 10,
37 37 max_life = resolvers.rngavg(10,20),
38 38 rank = 1,
39 39 size_category = 1,
... ...
... ... @@ -29,7 +29,7 @@ newEntity{
29 29
30 30 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1 },
31 31
32   - infravision = 20,
  32 + infravision = 10,
33 33 life_rating = 12,
34 34 max_stamina = 90,
35 35 rank = 2,
... ...
... ... @@ -30,7 +30,7 @@ newEntity{
30 30 max_stamina = 150,
31 31 rank = 1,
32 32 size_category = 2,
33   - infravision = 20,
  33 + infravision = 10,
34 34
35 35 autolevel = "warrior",
36 36 ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=2, },
... ...
... ... @@ -27,7 +27,7 @@ newEntity{
27 27 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1 },
28 28 resolvers.drops{chance=100, nb=1, {type="money"} },
29 29
30   - infravision = 20,
  30 + infravision = 10,
31 31 life_rating = 15,
32 32 rank = 2,
33 33 size_category = 5,
... ...
... ... @@ -28,7 +28,7 @@ newEntity{
28 28
29 29 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1, QUIVER=1 },
30 30 resolvers.drops{chance=30, nb=1, {type="gem"} },
31   - infravision = 20,
  31 + infravision = 10,
32 32
33 33 life_rating = 20,
34 34 rank = 2,
... ...
... ... @@ -15,7 +15,7 @@ newEntity{
15 15 max_life = resolvers.rngavg(12,34),
16 16 stats = { str=1, dex=5, mag=20, con=1 },
17 17 global_speed = 0.7,
18   - infravision = 20,
  18 + infravision = 10,
19 19 combat_def = 1,
20 20 never_move = 1,
21 21 blind_immune = 1,
... ... @@ -47,7 +47,7 @@ newEntity{ name = "wisp",
47 47 max_life = 10,
48 48 body = { INVEN = 1, MAINHAND=1, OFFHAND=1, BODY=1, QUIVER=1 },
49 49 no_drops = true, open_door = false,
50   - infravision = 20,
  50 + infravision = 10,
51 51 rarity = false,
52 52 lite = 4,
53 53 life_rating = 1, rank = 1, size_category = 1,
... ...
... ... @@ -32,7 +32,7 @@ newEntity{
32 32 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1, QUIVER=1 },
33 33 resolvers.drops{chance=20, nb=1, {} },
34 34 resolvers.drops{chance=10, nb=1, {type="money"} },
35   - infravision = 20,
  35 + infravision = 10,
36 36 lite = 1,
37 37
38 38 life_rating = 11,
... ...
... ... @@ -32,7 +32,7 @@ newEntity{
32 32 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1, QUIVER=1 },
33 33 resolvers.drops{chance=20, nb=1, {} },
34 34 resolvers.drops{chance=10, nb=1, {type="money"} },
35   - infravision = 20,
  35 + infravision = 10,
36 36 lite = 1,
37 37
38 38 life_rating = 15,
... ...
... ... @@ -30,7 +30,7 @@ newEntity{
30 30 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1 },
31 31 lite = 1,
32 32
33   - infravision = 20,
  33 + infravision = 10,
34 34 life_rating = 8,
35 35 rank = 2,
36 36 size_category = 3,
... ...
... ... @@ -27,7 +27,7 @@ newEntity{
27 27 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1 },
28 28 resolvers.drops{chance=100, nb=1, {type="money"} },
29 29
30   - infravision = 20,
  30 + infravision = 10,
31 31 life_rating = 15,
32 32 rank = 2,
33 33 size_category = 5,
... ...
... ... @@ -33,7 +33,7 @@ newEntity{
33 33 stats = { str=14, dex=18, mag=20, con=12 },
34 34 rank = 2,
35 35 size_category = 3,
36   - infravision = 20,
  36 + infravision = 10,
37 37
38 38 can_pass = {pass_wall=70},
39 39 resists = {all = 35, [DamageType.LIGHT] = -70, [DamageType.DARKNESS] = 65},
... ...
... ... @@ -33,7 +33,7 @@ newEntity{
33 33 stats = { str=14, dex=12, mag=10, con=12 },
34 34 rank = 2,
35 35 size_category = 3,
36   - infravision = 20,
  36 + infravision = 10,
37 37
38 38 resolvers.racial(),
39 39 resolvers.tmasteries{ ["technique/other"]=1, },
... ...
... ... @@ -29,7 +29,7 @@ newEntity{
29 29
30 30 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1 },
31 31
32   - infravision = 20,
  32 + infravision = 10,
33 33 life_rating = 8,
34 34 rank = 2,
35 35 size_category = 3,
... ...
... ... @@ -32,7 +32,7 @@ newEntity{
32 32 combat = { atk=2, dammod={str=0.6} },
33 33 -- max_life = resolvers.rngavg(30, 50),
34 34 stats = { str=16, con=16 },
35   - infravision = 20,
  35 + infravision = 10,
36 36 rank = 2,
37 37 size_category = 3,
38 38
... ...
... ... @@ -33,7 +33,7 @@ newEntity{
33 33 stats = { str=22, dex=20, wil=15, con=15 },
34 34 combat_armor = 0, combat_def = 0,
35 35 combat = { dam=5, atk=15, apr=7, dammod={str=0.6} },
36   - infravision = 20,
  36 + infravision = 10,
37 37 max_life = resolvers.rngavg(10,20),
38 38 rank = 2,
39 39 size_category = 3,
... ...
... ... @@ -25,7 +25,7 @@ newEntity{
25 25 display = "p", color=colors.UMBER,
26 26
27 27 level_range = {1, nil},
28   - infravision = 20,
  28 + infravision = 10,
29 29 lite = 1,
30 30
31 31 life_rating = 10,
... ...
... ... @@ -35,7 +35,7 @@ newEntity{
35 35 rank = 2,
36 36 blind_immune = 1,
37 37 size_category = 3,
38   - infravision = 20,
  38 + infravision = 10,
39 39 no_breath = 1,
40 40
41 41 drops = resolvers.drops{chance=60, nb=1, {type="money"} },
... ...
... ... @@ -34,7 +34,7 @@ newEntity{
34 34 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1, QUIVER=1 },
35 35 combat = { dam=resolvers.mbonus(46, 20), atk=15, apr=7, dammod={str=0.7} },
36 36 max_life = resolvers.rngavg(100,120),
37   - infravision = 20,
  37 + infravision = 10,
38 38 open_door = true,
39 39 rank = 2,
40 40 size_category = 3,
... ...
... ... @@ -34,7 +34,7 @@ newEntity{
34 34 combat_armor = 1, combat_def = 1,
35 35 combat = { dam=resolvers.mbonus(46, 20), atk=15, apr=7, dammod={str=0.7} },
36 36 max_life = resolvers.rngavg(100,120),
37   - infravision = 20,
  37 + infravision = 10,
38 38 open_door = true,
39 39 rank = 2,
40 40 size_category = 3,
... ...
... ... @@ -30,7 +30,7 @@ newEntity{
30 30 resolvers.drops{chance=20, nb=1, {} },
31 31 resolvers.drops{chance=40, nb=1, {type="money"} },
32 32
33   - infravision = 20,
  33 + infravision = 10,
34 34 lite = 1,
35 35 max_stamina = 100,
36 36 life_rating = 13,
... ...
... ... @@ -30,7 +30,7 @@ newEntity{
30 30 ai = "dumb_talented_simple", ai_state = { talent_in=1, },
31 31 stats = { str=10, dex=15, mag=3, con=3 },
32 32 global_speed = 0.6,
33   - infravision = 20,
  33 + infravision = 10,
34 34 combat_armor = 1, combat_def = 1,
35 35 never_move = 1,
36 36 blind_immune = 1,
... ...
... ... @@ -28,7 +28,7 @@ newEntity{
28 28 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1 },
29 29 resolvers.drops{chance=100, nb=1, {type="money"} },
30 30
31   - infravision = 20,
  31 + infravision = 10,
32 32 life_rating = 18,
33 33 rank = 2,
34 34 size_category = 5,
... ...
... ... @@ -32,7 +32,7 @@ newEntity{
32 32 ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=2, },
33 33 global_speed = 0.8,
34 34 stats = { str=14, dex=12, mag=10, con=12 },
35   - infravision = 20,
  35 + infravision = 10,
36 36 rank = 2,
37 37 size_category = 3,
38 38
... ...
... ... @@ -29,7 +29,7 @@ newEntity{
29 29 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1, QUIVER=1 },
30 30 resolvers.drops{chance=20, nb=1, {} },
31 31 resolvers.drops{chance=10, nb=1, {type="money"} },
32   - infravision = 20,
  32 + infravision = 10,
33 33 can_breath={water=1},
34 34
35 35 life_rating = 11,
... ...
... ... @@ -34,7 +34,7 @@ newEntity{
34 34 combat_armor = 1, combat_def = 1,
35 35 rank = 1,
36 36 size_category = 3,
37   - infravision = 20,
  37 + infravision = 10,
38 38 blind_immune = 1,
39 39
40 40 clone_on_hit = {min_dam_pct=15, chance=30},
... ...
... ... @@ -30,7 +30,7 @@ newEntity{
30 30 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1, QUIVER=1 },
31 31 resolvers.drops{chance=20, nb=1, {} },
32 32 resolvers.drops{chance=10, nb=1, {type="money"} },
33   - infravision = 20,
  33 + infravision = 10,
34 34 lite = 1,
35 35
36 36 life_rating = 15,
... ...
... ... @@ -30,7 +30,7 @@ newEntity{
30 30 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1, QUIVER=1 },
31 31 resolvers.drops{chance=20, nb=1, {} },
32 32 resolvers.drops{chance=10, nb=1, {type="money"} },
33   - infravision = 20,
  33 + infravision = 10,
34 34 lite = 1,
35 35
36 36 life_rating = 15,
... ...
... ... @@ -30,7 +30,7 @@ newEntity{
30 30 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1, QUIVER=1 },
31 31 resolvers.drops{chance=20, nb=1, {} },
32 32 resolvers.drops{chance=10, nb=1, {type="money"} },
33   - infravision = 20,
  33 + infravision = 10,
34 34 lite = 1,
35 35
36 36 life_rating = 11,
... ...
... ... @@ -30,7 +30,7 @@ newEntity{
30 30 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1, QUIVER=1 },
31 31 resolvers.drops{chance=20, nb=1, {} },
32 32 resolvers.drops{chance=10, nb=1, {type="money"} },
33   - infravision = 20,
  33 + infravision = 10,
34 34 lite = 1,
35 35
36 36 max_mana = 400,
... ...
... ... @@ -30,7 +30,7 @@ newEntity{
30 30 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1, QUIVER=1 },
31 31 resolvers.drops{chance=20, nb=1, {} },
32 32 resolvers.drops{chance=10, nb=1, {type="money"} },
33   - infravision = 20,
  33 + infravision = 10,
34 34 lite = 2,
35 35
36 36 life_rating = 11,
... ...
... ... @@ -31,7 +31,7 @@ newEntity{
31 31 autolevel = "warrior",
32 32 ai = "dumb_talented_simple", ai_state = { talent_in=3, },
33 33 stats = { str=10, dex=10, mag=3, con=10 },
34   - infravision = 20,
  34 + infravision = 10,
35 35 combat_armor = 1, combat_def = 1,
36 36 rank = 1,
37 37 size_category = 1,
... ...
... ... @@ -31,7 +31,7 @@ Vicious predators, they inject corrupting diseases into their foes, and their sh
31 31
32 32 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1 },
33 33
34   - infravision = 20,
  34 + infravision = 10,
35 35 size_category = 1,
36 36 rank = 2,
37 37
... ...
... ... @@ -25,7 +25,7 @@ newEntity{ --rodent base
25 25 display = "r", color=colors.WHITE,
26 26 can_multiply = 2,
27 27 body = { INVEN = 10 },
28   - infravision = 20,
  28 + infravision = 10,
29 29
30 30 autolevel = "warrior",
31 31 ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=3, },
... ...
... ... @@ -28,7 +28,7 @@ newEntity{
28 28
29 29 combat = { dam=resolvers.levelup(resolvers.mbonus(25, 15), 1, 1), atk=15, apr=0, dammod={str=0.7} },
30 30
31   - infravision = 20,
  31 + infravision = 10,
32 32 max_life = 40, life_rating = 5,
33 33 max_stamina = 85,
34 34 max_mana = 85,
... ... @@ -45,7 +45,7 @@ newEntity{
45 45 combat_armor = 1, combat_def = 1,
46 46 on_die = function(self, who)
47 47 local part = "SANDWORM_TOOTH"
48   - if game.player:hasQuest("brotherhood-of-alchemists") then
  48 + if game.player:hasQuest("brotherhood-of-alchemists") then
49 49 game.player:hasQuest("brotherhood-of-alchemists"):need_part(who, part, self)
50 50 end
51 51 end,
... ...
... ... @@ -30,7 +30,7 @@ newEntity{
30 30 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1, QUIVER=1 },
31 31 resolvers.drops{chance=20, nb=1, {} },
32 32 resolvers.drops{chance=60, nb=1, {type="money"} },
33   - infravision = 20,
  33 + infravision = 10,
34 34 rank = 2,
35 35 size_category = 3,
36 36
... ...
... ... @@ -25,7 +25,7 @@ newEntity{
25 25 display = "J", color=colors.WHITE,
26 26 body = { INVEN = 10 },
27 27
28   - infravision = 20,
  28 + infravision = 10,
29 29 max_stamina = 110,
30 30 rank = 2,
31 31 size_category = 2,
... ...
... ... @@ -29,7 +29,7 @@ newEntity{
29 29 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1 },
30 30 resolvers.drops{chance=100, nb=1, {type="money"} },
31 31
32   - infravision = 20,
  32 + infravision = 10,
33 33 life_rating = 12,
34 34 max_stamina = 90,
35 35 rank = 2,
... ...
... ... @@ -29,7 +29,7 @@ newEntity{
29 29
30 30 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1 },
31 31
32   - infravision = 20,
  32 + infravision = 10,
33 33 size_category = 2,
34 34 rank = 1,
35 35
... ...
... ... @@ -27,7 +27,7 @@ newEntity{
27 27 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1 },
28 28 resolvers.drops{chance=100, nb=1, {type="money"} },
29 29
30   - infravision = 20,
  30 + infravision = 10,
31 31 life_rating = 15,
32 32 rank = 2,
33 33 size_category = 5,
... ...
... ... @@ -32,7 +32,7 @@ newEntity{
32 32 ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=1, },
33 33 stats = { str=1, dex=20, mag=3, con=1 },
34 34 global_speed = 2,
35   - infravision = 20,
  35 + infravision = 10,
36 36 combat_armor = 1, combat_def = 10,
37 37 rank = 1,
38 38 size_category = 1,
... ...
... ... @@ -29,7 +29,7 @@ newEntity{
29 29
30 30 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1 },
31 31
32   - infravision = 20,
  32 + infravision = 10,
33 33 life_rating = 8,
34 34 rank = 2,
35 35 size_category = 3,
... ...
... ... @@ -30,7 +30,7 @@ newEntity{
30 30 resolvers.drops{chance=20, nb=1, {} },
31 31 resolvers.drops{chance=60, nb=1, {type="money"} },
32 32
33   - infravision = 20,
  33 + infravision = 10,
34 34 life_rating = 15,
35 35 life_regen = 2,
36 36 max_stamina = 90,
... ...
... ... @@ -50,7 +50,7 @@ newEntity{
50 50 autolevel = "warriormage",
51 51 ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=9, },
52 52 stats = { str=12, dex=12, mag=12, con=12 },
53   - infravision = 20,
  53 + infravision = 10,
54 54 life_regen = 3,
55 55 size_category = 3,
56 56 rank = 2,
... ...
... ... @@ -31,7 +31,7 @@ newEntity{
31 31 global_speed = 0.9,
32 32 stats = { str=10, dex=15, mag=3, con=3 },
33 33 combat_armor = 1, combat_def = 1,
34   - infravision = 20,
  34 + infravision = 10,
35 35 rank = 1,
36 36 size_category = 1,
37 37 blind_immune = 1,
... ...
... ... @@ -41,7 +41,7 @@ newEntity{
41 41 autolevel = "caster",
42 42 ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=4, },
43 43 stats = { str=11, dex=11, mag=15, con=12 },
44   - infravision = 20,
  44 + infravision = 10,
45 45 rank = 2,
46 46 size_category = 3,
47 47
... ...
... ... @@ -34,7 +34,7 @@ newEntity{
34 34
35 35 can_pass = {pass_wall=20},
36 36
37   - infravision = 20,
  37 + infravision = 10,
38 38 life_rating = 12,
39 39 max_stamina = 90,
40 40 rank = 2,
... ...
... ... @@ -30,7 +30,7 @@ newEntity{
30 30 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1, QUIVER=1 },
31 31 resolvers.drops{chance=20, nb=1, {} },
32 32 resolvers.drops{chance=10, nb=1, {type="money"} },
33   - infravision = 20,
  33 + infravision = 10,
34 34 can_breath={water=1},
35 35
36 36 life_rating = 9,
... ...
... ... @@ -31,7 +31,7 @@ newEntity{
31 31
32 32 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1, QUIVER=1 },
33 33 resolvers.drops{chance=20, nb=1, {} },
34   - infravision = 20,
  34 + infravision = 10,
35 35 lite = 1,
36 36
37 37 life_rating = 15,
... ...
... ... @@ -43,7 +43,7 @@ newEntity{ define_as = "GREATER_MUMMY_LORD",
43 43 size_category = 2,
44 44 open_door = true,
45 45 move_others=true,
46   - infravision = 20,
  46 + infravision = 10,
47 47
48 48 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1, HEAD=1, },
49 49 equipment = resolvers.equip{
... ... @@ -89,7 +89,7 @@ newEntity{ base = "BASE_NPC_MUMMY",
89 89 max_life = resolvers.rngavg(120,140),
90 90 ai_state = { talent_in=4, },
91 91 stats = { mag=25, wil=20, },
92   - infravision = 20,
  92 + infravision = 10,
93 93
94 94 resolvers.equip{
95 95 {type="weapon", subtype="greatsword", autoreq=true},
... ... @@ -113,7 +113,7 @@ newEntity{ base = "BASE_NPC_MUMMY",
113 113 max_life = resolvers.rngavg(20,40), life_rating=4,
114 114 ai_state = { talent_in=2, },
115 115 never_move = 1,
116   - infravision = 20,
  116 + infravision = 10,
117 117
118 118 resolvers.equip{
119 119 {type="armor", subtype="mummy", force_drop=true, autoreq=true},
... ... @@ -136,7 +136,7 @@ newEntity{ base = "BASE_NPC_MUMMY",
136 136 rarity = 2,
137 137 max_life = resolvers.rngavg(60,80), life_rating=7,
138 138 ai_state = { talent_in=4, },
139   - infravision = 20,
  139 + infravision = 10,
140 140
141 141 resolvers.equip{
142 142 {type="armor", subtype="mummy", autoreq=true},
... ...
... ... @@ -33,7 +33,7 @@ newEntity{ define_as = "UNGOLE", base = "BASE_NPC_SPIDER",
33 33 rank = 4,
34 34 size_category = 4,
35 35 move_others=true,
36   - infravision = 20,
  36 + infravision = 10,
37 37 instakill_immune = 1,
38 38
39 39 combat_armor = 17, combat_def = 17,
... ...
... ... @@ -355,7 +355,7 @@ newEntity{ name = "Fryjia Loren",
355 355 size_category = 2,
356 356 female = true,
357 357 max_life = 75, life_rating = 11,
358   - infravision = 20,
  358 + infravision = 10,
359 359 stats = { str=10, dex=20, cun=10, mag=15, con=10, wil = 15 },
360 360 resists={[DamageType.FIRE] = -100, [DamageType.ICE] = 60},
361 361
... ... @@ -414,7 +414,7 @@ newEntity{ name = "Riala Shalarak",
414 414 size_category = 3,
415 415 female = true,
416 416 max_life = 150, life_rating = 30,
417   - infravision = 20,
  417 + infravision = 10,
418 418 stats = { str=15, dex=15, cun=20, mag=30, con=15, wil=15 },
419 419 resists={[DamageType.FIRE] = 100, [DamageType.ICE] = -20},
420 420
... ... @@ -502,7 +502,7 @@ newEntity{ name = "Rej Arkatis",
502 502 size_category = 3,
503 503 female = false,
504 504 max_life = 180, life_rating = 20,
505   - infravision = 20,
  505 + infravision = 10,
506 506 stats = { str=15, dex=20, cun=25, mag=20, con=15, wil=35 },
507 507 resists={[DamageType.DARKNESS] = -20},
508 508 no_drops = true,
... ...
... ... @@ -38,7 +38,7 @@ newEntity{
38 38 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1, CLOAK=1, QUIVER=1 },
39 39 resolvers.drops{chance=20, nb=1, {} },
40 40 resolvers.drops{chance=10, nb=1, {type="money"} },
41   - infravision = 20,
  41 + infravision = 10,
42 42 lite = 2,
43 43
44 44 rank = 2,
... ...
... ... @@ -31,7 +31,7 @@ newEntity{ define_as = "BRIAGH",
31 31 max_life = 350, life_rating = 29, fixed_rating = true,
32 32 max_mana = 900, mana_regen=100,
33 33 equilibrium_regen = -50,
34   - infravision = 20,
  34 + infravision = 10,
35 35 stats = { str=25, dex=10, cun=8, mag=80, wil=20, con=20 },
36 36 move_others=true,
37 37
... ...
... ... @@ -116,7 +116,7 @@ newEntity{
116 116 combat = { dam=resolvers.rngavg(5,12), atk=2, apr=6, physspeed=2 },
117 117
118 118 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1, QUIVER=1 },
119   - infravision = 20,
  119 + infravision = 10,
120 120 lite = 2,
121 121
122 122 life_rating = 11,
... ...
... ... @@ -30,7 +30,7 @@ newEntity{ base="BASE_NPC_MAJOR_DEMON", define_as = "KRYL_FEIJAN",
30 30 rank = 3.5,
31 31 size_category = 4,
32 32 max_life = 250, life_rating = 22, fixed_rating = true,
33   - infravision = 20,
  33 + infravision = 10,
34 34 stats = { str=15, dex=10, cun=42, mag=16, con=14 },
35 35 move_others=true,
36 36 vim_regen = 20,
... ... @@ -111,7 +111,7 @@ newEntity{ define_as = "ACOLYTE",
111 111 autolevel = "caster",
112 112 stats = { str=12, dex=17, mag=18, wil=22, con=12 },
113 113
114   - infravision = 20,
  114 + infravision = 10,
115 115 move_others = true,
116 116
117 117 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1, QUIVER=1 },
... ...
... ... @@ -40,7 +40,7 @@ newEntity{ define_as = "RANTHA_THE_WORM",
40 40 rank = 4,
41 41 size_category = 5,
42 42 combat_armor = 17, combat_def = 14,
43   - infravision = 20,
  43 + infravision = 10,
44 44 instakill_immune = 1,
45 45 stun_immune = 1,
46 46 move_others=true,
... ... @@ -84,7 +84,7 @@ newEntity{ base="BASE_NPC_ORC_GRUSHNAK", define_as = "MASSOK",
84 84 level_range = {45, nil}, exp_worth = 3,
85 85 rank = 4,
86 86 max_life = 500, life_rating = 25, fixed_rating = true,
87   - infravision = 20,
  87 + infravision = 10,
88 88 stats = { str=15, dex=10, cun=12, wil=45, mag=16, con=14 },
89 89 move_others=true,
90 90
... ...
... ... @@ -34,7 +34,7 @@ newEntity{ base="BASE_NPC_CORRUPTED_HORROR", define_as = "THE_MOUTH",
34 34 stats = { str=10, dex=10, cun=12, mag=20, con=10 },
35 35 rank = 4,
36 36 size_category = 4,
37   - infravision = 20,
  37 + infravision = 10,
38 38 instakill_immune = 1,
39 39 never_move = true,
40 40
... ...
... ... @@ -31,7 +31,7 @@ newEntity{ base="BASE_NPC_ORC", define_as = "UKRUK",
31 31 max_life = 1500, life_rating = 18, fixed_rating = true,
32 32 rank = 4,
33 33 size_category = 3,
34   - infravision = 20,
  34 + infravision = 10,
35 35 move_others=true,
36 36
37 37 instakill_immune = 1,
... ...
... ... @@ -44,7 +44,7 @@ newEntity{ define_as = "THE_MASTER",
44 44 max_stamina = 145,
45 45 rank = 5,
46 46 size_category = 3,
47   - infravision = 20,
  47 + infravision = 10,
48 48 stats = { str=19, dex=19, cun=34, mag=25, con=16 },
49 49 move_others=true,
50 50
... ... @@ -121,7 +121,7 @@ newEntity{ define_as = "PALE_DRAKE",
121 121 max_life = 450, life_rating = 21, fixed_rating = true,
122 122 rank = 4,
123 123 size_category = 3,
124   - infravision = 20,
  124 + infravision = 10,
125 125 stats = { str=19, dex=19, cun=44, mag=25, con=16 },
126 126 move_others=true,
127 127
... ...
... ... @@ -37,7 +37,7 @@ newEntity{ define_as = "SUN_PALADIN_GUREN",
37 37 size_category = 3,
38 38 female = true,
39 39 max_life = 150, life_rating = 27, fixed_rating = true,
40   - infravision = 20,
  40 + infravision = 10,
41 41 stats = { str=15, dex=10, cun=12, mag=16, con=14 },
42 42 move_others=true,
43 43
... ...
... ... @@ -37,7 +37,7 @@ newEntity{ define_as = "UKLLMSWWIK",
37 37 rank = 4,
38 38 size_category = 4,
39 39 can_breath={water=1},
40   - infravision = 20,
  40 + infravision = 10,
41 41 move_others=true,
42 42
43 43 instakill_immune = 1,
... ...
... ... @@ -33,7 +33,7 @@ newEntity{ define_as = "ATAMATHON", base = "BASE_NPC_CONSTRUCT",
33 33 stats = { str=35, dex=10, cun=8, mag=30, con=30 },
34 34 rank = 3.5,
35 35 size_category = 5,
36   - infravision = 20,
  36 + infravision = 10,
37 37 instakill_immune = 1,
38 38 move_others=true,
39 39
... ...
... ... @@ -35,7 +35,7 @@ newEntity{ base="BASE_NPC_ORC_GORBAT", define_as = "GORBAT",
35 35 level_range = {40, nil}, exp_worth = 2,
36 36 rank = 5,
37 37 max_life = 250, life_rating = 29, fixed_rating = true,
38   - infravision = 20,
  38 + infravision = 10,
39 39 stats = { str=12, dex=10, cun=100, mag=21, con=14 },
40 40 move_others=true,
41 41
... ...
... ... @@ -31,7 +31,7 @@ newEntity{ base="BASE_NPC_ORC_GRUSHNAK", define_as = "GRUSHNAK",
31 31 level_range = {45, nil}, exp_worth = 2,
32 32 rank = 5,
33 33 max_life = 700, life_rating = 25, fixed_rating = true,
34   - infravision = 20,
  34 + infravision = 10,
35 35 stats = { str=15, dex=10, cun=12, wil=45, mag=16, con=14 },
36 36 move_others=true,
37 37
... ...
... ... @@ -49,7 +49,7 @@ newEntity{ base="BASE_NPC_CANINE", define_as = "WITHERING_THING",
49 49 stats = { str=20, dex=20, cun=12, wil=20, con=10 },
50 50 rank = 4,
51 51 size_category = 3,
52   - infravision = 20,
  52 + infravision = 10,
53 53 instakill_immune = 1,
54 54
55 55 combat = { dam=resolvers.levelup(8, 1, 0.9), atk=15, apr=3 },
... ...
... ... @@ -217,7 +217,7 @@ newEntity{ define_as = "FALLEN_SUN_PALADIN_AERYN",
217 217 size_category = 3,
218 218 female = true,
219 219 max_life = 250, life_rating = 30, fixed_rating = true,
220   - infravision = 20,
  220 + infravision = 10,
221 221 stats = { str=15, dex=10, cun=12, mag=16, con=14 },
222 222 instakill_immune = 1,
223 223 move_others=true,
... ... @@ -286,7 +286,7 @@ newEntity{ define_as = "HIGH_SUN_PALADIN_AERYN",
286 286 size_category = 3,
287 287 female = true,
288 288 max_life = 250, life_rating = 30, fixed_rating = true,
289   - infravision = 20,
  289 + infravision = 10,
290 290 stats = { str=15, dex=10, cun=12, mag=16, con=14 },
291 291 instakill_immune = 1,
292 292 stun_immune = 0.5,
... ...
... ... @@ -44,7 +44,7 @@ newEntity{ define_as = "MINOTAUR_MAZE",
44 44 stats = { str=25, dex=10, cun=8, mag=20, wil=20, con=20 },
45 45 rank = 4,
46 46 size_category = 4,
47   - infravision = 20,
  47 + infravision = 10,
48 48 move_others=true,
49 49 instakill_immune = 1,
50 50
... ...
... ... @@ -30,7 +30,7 @@ newEntity{ base = "BASE_NPC_YAECH", define_as = "MURGOL",
30 30 level_range = {7, nil}, exp_worth = 2,
31 31 max_life = 100, life_rating = 13, fixed_rating = true,
32 32 psi_regen = 10,
33   - infravision = 20,
  33 + infravision = 10,
34 34 stats = { str=10, dex=10, cun=15, mag=16, wil=16, con=10 },
35 35 move_others=true,
36 36
... ...
... ... @@ -40,7 +40,7 @@ newEntity{ base="BASE_NPC_BEAR", define_as = "NORGOS",
40 40 stats = { str=25, dex=15, cun=8, mag=10, wil=20, con=20 },
41 41 rank = 4,
42 42 size_category = 5,
43   - infravision = 20,
  43 + infravision = 10,
44 44 instakill_immune = 1,
45 45 move_others=true,
46 46
... ...
... ... @@ -42,7 +42,7 @@ newEntity{ define_as = "WRATHROOT",
42 42 stats = { str=25, dex=10, cun=8, mag=20, wil=20, con=20 },
43 43 rank = 4,
44 44 size_category = 5,
45   - infravision = 20,
  45 + infravision = 10,
46 46 instakill_immune = 1,
47 47 move_others=true,
48 48
... ... @@ -102,7 +102,7 @@ newEntity{ define_as = "SNAPROOT", -- backup guardian
102 102
103 103 rank = 4,
104 104 size_category = 5,
105   - infravision = 20,
  105 + infravision = 10,
106 106 instakill_immune = 1,
107 107 stun_immune = 1,
108 108 move_others = true,
... ...
... ... @@ -100,7 +100,7 @@ newEntity{ base="BASE_NPC_ORC", define_as = "GREATMOTHER",
100 100 level_range = {40, nil}, exp_worth = 1,
101 101 rank = 5,
102 102 max_life = 700, life_rating = 25, fixed_rating = true,
103   - infravision = 20,
  103 + infravision = 10,
104 104 move_others=true,
105 105 never_move = 1,
106 106
... ...
... ... @@ -41,7 +41,7 @@ newEntity{ define_as = "EPOCH",
41 41 poison_immune = 1,
42 42 disease_immune = 1,
43 43 size_category = 5,
44   - infravision = 20,
  44 + infravision = 10,
45 45 instakill_immune = 1,
46 46 move_others=true,
47 47
... ...
... ... @@ -35,7 +35,7 @@ newEntity{ base="BASE_NPC_ORC_RAK_SHOR", define_as = "RAK_SHOR",
35 35 level_range = {35, nil}, exp_worth = 2,
36 36 rank = 5,
37 37 max_life = 150, life_rating = 19, fixed_rating = true,
38   - infravision = 20,
  38 + infravision = 10,
39 39 stats = { str=15, dex=10, cun=12, mag=16, con=14 },
40 40 move_others=true,
41 41
... ...
... ... @@ -37,7 +37,7 @@ newEntity{ define_as = "BROTOQ",
37 37 max_life = 150, life_rating = 15, fixed_rating = true,
38 38 rank = 4,
39 39 size_category = 3,
40   - infravision = 20,
  40 + infravision = 10,
41 41 stats = { str=20, dex=10, cun=12, mag=20, con=12 },
42 42 instakill_immune = 1,
43 43 move_others=true,
... ...
... ... @@ -37,7 +37,7 @@ newEntity{ define_as = "GOLBUG",
37 37 max_stamina = 245,
38 38 rank = 5,
39 39 size_category = 3,
40   - infravision = 20,
  40 + infravision = 10,
41 41 instakill_immune = 1,
42 42 stats = { str=22, dex=19, cun=34, mag=10, con=16 },
43 43 move_others=true,
... ... @@ -121,7 +121,7 @@ newEntity{ define_as = "HARNO",
121 121 level_range = {40, 40}, exp_worth = 0,
122 122 max_life = 150, life_rating = 12,
123 123 rank = 3,
124   - infravision = 20,
  124 + infravision = 10,
125 125 stats = { str=10, dex=29, cun=43, mag=10, con=10 },
126 126 move_others=true,
127 127
... ...
... ... @@ -37,7 +37,7 @@ newEntity{ define_as = "INQUISITOR",
37 37 max_life = 150, life_rating = 15, fixed_rating = true,
38 38 rank = 4,
39 39 size_category = 3,
40   - infravision = 20,
  40 + infravision = 10,
41 41 stats = { str=16, dex=12, cun=14, mag=25, con=16 },
42 42 instakill_immune = 1,
43 43 move_others=true,
... ...
... ... @@ -31,7 +31,7 @@ newEntity{ define_as = "RING_MASTER",
31 31 max_life = 150, life_rating = 12, fixed_rating = true,
32 32 rank = 3.5,
33 33 size_category = 2,
34   - infravision = 20,
  34 + infravision = 10,
35 35 stats = { str=16, dex=12, cun=14, mag=25, con=16 },
36 36 instakill_immune = 1,
37 37 move_others=true,
... ... @@ -144,7 +144,7 @@ newEntity{
144 144 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1, QUIVER=1 },
145 145 resolvers.drops{chance=20, nb=1, {} },
146 146 resolvers.drops{chance=10, nb=1, {type="money"} },
147   - infravision = 20,
  147 + infravision = 10,
148 148 lite = 1,
149 149
150 150 life_rating = 15,
... ...
... ... @@ -35,7 +35,7 @@ Vicious predators, they inject corrupting diseases into their foes, and their sh
35 35
36 36 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1 },
37 37
38   - infravision = 20,
  38 + infravision = 10,
39 39 size_category = 1,
40 40 rank = 2,
41 41
... ... @@ -99,7 +99,7 @@ newEntity{ base = "BASE_NPC_RITCH_REL", define_as = "HIVE_MOTHER",
99 99 level_range = {7, nil}, exp_worth = 2,
100 100 max_life = 120, life_rating = 14, fixed_rating = true,
101 101 equilibrium_regen = -50,
102   - infravision = 20,
  102 + infravision = 10,
103 103 stats = { str=15, dex=10, cun=8, mag=16, wil=16, con=10 },
104 104 move_others=true,
105 105
... ...
... ... @@ -42,7 +42,7 @@ newEntity{ define_as = "SHADE",
42 42 rank = 4,
43 43 size_category = 3,
44 44 undead = 1,
45   - infravision = 20,
  45 + infravision = 10,
46 46 stats = { str=16, dex=12, cun=14, mag=25, con=16 },
47 47 instakill_immune = 1,
48 48 blind_immune = 1,
... ... @@ -81,7 +81,7 @@ newEntity{ define_as = "KOR_FURY",
81 81 max_life = 250, life_rating = 20, fixed_rating = true,
82 82 rank = 4,
83 83 size_category = 3,
84   - infravision = 20,
  84 + infravision = 10,
85 85 stats = { str=16, dex=12, cun=14, mag=25, con=16 },
86 86
87 87 undead = 1,
... ...
... ... @@ -61,7 +61,7 @@ newEntity{ define_as = "SANDWORM_QUEEN",
61 61 max_life = 150, life_rating = 17, fixed_rating = true,
62 62 max_stamina = 85,
63 63 max_mana = 85,
64   - infravision = 20,
  64 + infravision = 10,
65 65 stats = { str=25, dex=10, cun=8, mag=20, wil=20, con=20 },
66 66 move_others=true,
67 67
... ... @@ -116,7 +116,7 @@ newEntity{ define_as = "CORRUPTED_SAND_WYRM",
116 116 desc = [[The sandworms are gone, devoured by this shrieking, warped horror.]],
117 117 level_range = {47, nil}, exp_worth = 3,
118 118 max_life = 850, life_rating = 24, fixed_rating = true,
119   - infravision = 20,
  119 + infravision = 10,
120 120 stats = { str=25, dex=10, cun=8, mag=20, wil=20, con=20 },
121 121 move_others=true,
122 122
... ...
... ... @@ -39,7 +39,7 @@ newEntity{ base="BASE_NPC_CRYSTAL", define_as = "SPELLBLAZE_CRYSTAL",
39 39 stats = { str=10, dex=10, cun=12, mag=20, con=10 },
40 40 rank = 4,
41 41 size_category = 4,
42   - infravision = 20,
  42 + infravision = 10,
43 43 instakill_immune = 1,
44 44
45 45 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1 },
... ...
... ... @@ -30,7 +30,7 @@ newEntity{ base="BASE_NPC_ORC_RAK_SHOR", define_as = "CULTIST_RAK_SHOR",
30 30 level_range = {35, nil}, exp_worth = 2,
31 31 rank = 4,
32 32 max_life = 150, life_rating = 17, fixed_rating = true,
33   - infravision = 20,
  33 + infravision = 10,
34 34 stats = { str=15, dex=10, cun=42, mag=16, con=14 },
35 35 move_others=true,
36 36
... ...
... ... @@ -41,7 +41,7 @@ newEntity{ define_as = "TANNEN",
41 41 mana_regen = 15,
42 42 rank = 4,
43 43 size_category = 2,
44   - infravision = 20,
  44 + infravision = 10,
45 45 stats = { str=10, dex=12, cun=14, mag=25, con=16 },
46 46
47 47 instakill_immune = 1,
... ... @@ -107,7 +107,7 @@ It is so huge that it blocks sight beyond it.]],
107 107 body = { INVEN = 50, MAINHAND=1, OFFHAND=1, BODY=1, HEAD=1, },
108 108 instakill_immune = 1,
109 109 blind_immune = 1,
110   - infravision = 20,
  110 + infravision = 10,
111 111 see_invisible = 100,
112 112 rank = 4,
113 113 size_category = 5,
... ...
... ... @@ -36,7 +36,7 @@ newEntity{ define_as = "SHADE_OF_TELOS",
36 36 max_life = 250, life_rating = 22, fixed_rating = true,
37 37 rank = 4,
38 38 size_category = 3,
39   - infravision = 20,
  39 + infravision = 10,
40 40 stats = { str=1, dex=14, cun=34, mag=25, con=10 },
41 41
42 42 combat_def = 40, combat_armor = 30,
... ...
... ... @@ -37,7 +37,7 @@ newEntity{ define_as = "URKIS",
37 37 max_mana = 850, mana_regen = 40,
38 38 rank = 4,
39 39 size_category = 2,
40   - infravision = 20,
  40 + infravision = 10,
41 41 stats = { str=10, dex=12, cun=14, mag=25, con=16 },
42 42
43 43 instakill_immune = 1,
... ...
... ... @@ -38,7 +38,7 @@ newEntity{ define_as = "SLASUL",
38 38 rank = 4,
39 39 size_category = 3,
40 40 can_breath={water=1},
41   - infravision = 20,
  41 + infravision = 10,
42 42 move_others=true,
43 43
44 44 instakill_immune = 1,
... ...
... ... @@ -33,7 +33,7 @@ newEntity{ define_as = "BEN_CRUTHDAR_ABOMINATION",
33 33 stats = { str=20, dex=15, wil=18, con=20 },
34 34 rank = 3.5,
35 35 size_category = 2,
36   - infravision = 20,
  36 + infravision = 10,
37 37 instakill_immune = 1,
38 38 move_others=true,
39 39
... ... @@ -83,7 +83,7 @@ newEntity{ define_as = "ABOMINATION_RANTHA",
83 83 rank = 3.5,
84 84 size_category = 5,
85 85 combat_armor = 17, combat_def = 14,
86   - infravision = 20,
  86 + infravision = 10,
87 87 instakill_immune = 1,
88 88 move_others=true,
89 89
... ...
... ... @@ -32,7 +32,7 @@ newEntity{ define_as = "SUPREME_ARCHMAGE_LINANIIL",
32 32 mana_regen = 120,
33 33 max_mana = 20000,
34 34 max_life = 750, life_rating = 34, fixed_rating = true,
35   - infravision = 20,
  35 + infravision = 10,
36 36 stats = { str=10, dex=15, cun=42, mag=26, con=14 },
37 37 instakill_immune = 1,
38 38 teleport_immune = 1,
... ...
... ... @@ -33,7 +33,7 @@ newEntity{ define_as = "HIGH_SUN_PALADIN_AERYN",
33 33 size_category = 3,
34 34 female = true,
35 35 max_life = 250, life_rating = 24, fixed_rating = true,
36   - infravision = 20,
  36 + infravision = 10,
37 37 stats = { str=15, dex=10, cun=12, mag=16, con=14 },
38 38 instakill_immune = 1,
39 39 teleport_immune = 1,
... ...
... ... @@ -32,7 +32,7 @@ A gloomy aura emanates from him.]],
32 32 stats = { str=20, dex=15, wil=18, con=20 },
33 33 rank = 4,
34 34 size_category = 2,
35   - infravision = 20,
  35 + infravision = 10,
36 36 instakill_immune = 1,
37 37 move_others=true,
38 38
... ... @@ -74,7 +74,7 @@ newEntity{ defined_as = "LUMBERJACK",
74 74 stats = { str=20 },
75 75 rank = 2,
76 76 size_category = 2,
77   - infravision = 20,
  77 + infravision = 10,
78 78
79 79 body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1 },
80 80
... ...
... ... @@ -42,7 +42,7 @@ newEntity{ define_as = "TROLL_PROX",
42 42 stats = { str=20, dex=10, cun=8, mag=10, con=20 },
43 43 rank = 4,
44 44 size_category = 4,
45   - infravision = 20,
  45 + infravision = 10,
46 46 instakill_immune = 1,
47 47 move_others=true,
48 48
... ... @@ -94,7 +94,7 @@ This is the troll the notes spoke about, no doubt.]],
94 94 stats = { str=25, dex=10, cun=8, mag=10, con=20 },
95 95 rank = 4,
96 96 size_category = 4,
97   - infravision = 20,
  97 + infravision = 10,
98 98 instakill_immune = 1,
99 99 move_others=true,
100 100
... ... @@ -132,7 +132,7 @@ newEntity{ define_as = "ALUIN",
132 132 stats = { str=25, dex=10, cun=8, mag=10, con=20 },
133 133 rank = 4,
134 134 size_category = 3,
135   - infravision = 20,
  135 + infravision = 10,
136 136 instakill_immune = 1,
137 137 blind_immune = 1,
138 138 see_invisible = 30,
... ...
... ... @@ -38,7 +38,7 @@ newEntity{ define_as = "FILLAREL",
38 38 negative_regen = 10,
39 39 rank = 4,
40 40 size_category = 3,
41   - infravision = 20,
  41 + infravision = 10,
42 42 stats = { str=10, dex=22, cun=25, mag=20, con=12 },
43 43 instakill_immune = 1,
44 44 teleport_immune = 1,
... ...
... ... @@ -31,7 +31,7 @@ newEntity{ define_as = "CORRUPTED_DAELACH",
31 31 max_life = 250, life_rating = 25, fixed_rating = true,
32 32 rank = 4,
33 33 size_category = 5,
34   - infravision = 20,
  34 + infravision = 10,
35 35 stats = { str=16, dex=12, cun=14, mag=25, con=16 },
36 36 instakill_immune = 1,
37 37 stun_immune = 1,
... ... @@ -81,7 +81,7 @@ newEntity{ define_as = "LIMMIR",
81 81 rank = 3,
82 82 size_category = 3,
83 83 max_life = 150, life_rating = 17, fixed_rating = true,
84   - infravision = 20,
  84 + infravision = 10,
85 85 stats = { str=15, dex=10, cun=12, mag=16, con=14 },
86 86 move_others=true,
87 87 knockback_immune = 1,
... ...
... ... @@ -42,7 +42,7 @@ Now you have come to finish what the Sher'tul began. Become a Godslayer yourself
42 42 inc_stats = { str=80, dex=80, con=80, mag=80, wil=80, cun=80 },
43 43 rank = 5,
44 44 size_category = 5,
45   - infravision = 20,
  45 + infravision = 10,
46 46
47 47 instakill_immune = 1,
48 48 stun_immune = 1,
... ...
... ... @@ -33,7 +33,7 @@ newEntity{ base="BASE_NPC_ORC_GRUSHNAK", define_as = "GNARG",
33 33 level_range = {35, nil}, exp_worth = 2,
34 34 rank = 4,
35 35 max_life = 250, life_rating = 27, fixed_rating = true,
36   - infravision = 20,
  36 + infravision = 10,
37 37 stats = { str=22, dex=20, cun=12, mag=21, con=14 },
38 38 move_others=true,
39 39
... ...
... ... @@ -32,7 +32,7 @@ newEntity{ base="BASE_NPC_ORC_VOR", define_as = "VOR",
32 32 level_range = {40, nil}, exp_worth = 2,
33 33 rank = 5,
34 34 max_life = 250, life_rating = 19, fixed_rating = true,
35   - infravision = 20,
  35 + infravision = 10,
36 36 stats = { str=12, dex=10, cun=12, mag=21, con=14 },
37 37 move_others=true,
38 38
... ...