Commit 66e41fd922784f61546d57003635f26e0538806a

Authored by DarkGod
1 parent 2b59a889

plopo

@@ -203,7 +203,7 @@ function _M:tooltip(x, y) @@ -203,7 +203,7 @@ function _M:tooltip(x, y)
203 if p.level <= data.level_range[1] - 10 then color = "CRIMSON" 203 if p.level <= data.level_range[1] - 10 then color = "CRIMSON"
204 elseif p.level <= data.level_range[1] - 4 then color = "ORANGE" 204 elseif p.level <= data.level_range[1] - 4 then color = "ORANGE"
205 end 205 end
206 - tstr:add(true, {"font","bold"}, {"color", color}, _t"Min.level: "..math.floor((data.level_range[1]+(game.state.birth.difficulty_level_add or 0))*(game.state.birth.difficulty_level_mult or 1)), {"color", "LAST"}, {"font","normal"}, true) 206 + tstr:add(true, {"font","bold"}, {"color", color}, _t"Min.level: "..math.floor((data.level_range[1]+(game.state.birth.difficulty_level_add or 0))*(game.state.birth.difficulty_level_mult or 1)), {"color", "LAST"}, {"font","normal"})
207 tstr:add(true, {"font","bold"}, {"color", color}, _t"Max.level: "..math.ceil((data.level_range[2]+(game.state.birth.difficulty_level_add or 0))*(game.state.birth.difficulty_level_mult or 1)), {"color", "LAST"}, {"font","normal"}, true) 207 tstr:add(true, {"font","bold"}, {"color", color}, _t"Max.level: "..math.ceil((data.level_range[2]+(game.state.birth.difficulty_level_add or 0))*(game.state.birth.difficulty_level_mult or 1)), {"color", "LAST"}, {"font","normal"}, true)
208 end 208 end
209 end 209 end