Commit 4df35313ac54b65bd8fe4297404f8565ee71da3c
1 parent
89767725
Freeze will freeze for 3 turns
git-svn-id: http://svn.net-core.org/repos/t-engine4@1440 51575b47-30f0-44d4-a5cc-537603b46e54
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3 deletions
... | ... | @@ -76,14 +76,14 @@ newTalent{ |
76 | 76 | local tg = {type="hit", range=self:getTalentRange(t), talent=t} |
77 | 77 | local x, y = self:getTarget(tg) |
78 | 78 | if not x or not y then return nil end |
79 | - self:project(tg, x, y, DamageType.COLD, self:spellCrit(self:combatTalentSpellDamage(t, 12, 160)), {type="freeze"}) | |
80 | - self:project(tg, x, y, DamageType.FREEZE, 3 + math.floor(self:getTalentLevel(t) / 3)) | |
79 | + self:project(tg, x, y, DamageType.COLD, self:spellCrit(self:combatTalentSpellDamage(t, 12, 180)), {type="freeze"}) | |
80 | + self:project(tg, x, y, DamageType.FREEZE, 3) | |
81 | 81 | game:playSoundNear(self, "talents/ice") |
82 | 82 | return true |
83 | 83 | end, |
84 | 84 | info = function(self, t) |
85 | 85 | return ([[Condenses ambient water on a target, freezing it for a short while and damaging it for %0.2f. |
86 | - The damage will increase with the Magic stat]]):format(damDesc(self, DamageType.COLD, self:combatTalentSpellDamage(t, 12, 160))) | |
86 | + The damage will increase with the Magic stat]]):format(damDesc(self, DamageType.COLD, self:combatTalentSpellDamage(t, 12, 180))) | |
87 | 87 | end, |
88 | 88 | } |
89 | 89 | ... | ... |
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