Commit 4b6299ae2314b6aabb4230f28c32e334c5dabbe4

Authored by dg
1 parent e4e19266

fix


git-svn-id: http://svn.net-core.org/repos/t-engine4@4940 51575b47-30f0-44d4-a5cc-537603b46e54
... ... @@ -324,7 +324,7 @@ newTalent{
324 324 return math.floor(6 + self:getTalentLevel(t) * 2)
325 325 end,
326 326 getAttackSpeed = function(self, t)
327   - return math.floor(60 + (math.sqrt(self:getTalentLevel(t)) - 1) * 60)
  327 + return math.min(1.6, 0.4 + self:getTalentLevel(t)/5)
328 328 end,
329 329 action = function(self, t)
330 330 local inven = self:getInven("INVEN")
... ... @@ -386,7 +386,7 @@ newTalent{
386 386 stats = { str=20, dex=20, mag=10, con=10 },
387 387 combat = { dam=1, atk=1, apr=1 },
388 388 combat_armor = 100, combat_def = 50,
389   - combat_physspeed = 100 / t.getAttackSpeed(self, t),
  389 + combat_physspeed = t.getAttackSpeed(self, t),
390 390 infravision = 10,
391 391
392 392 resists = { all = 75, },
... ... @@ -466,7 +466,7 @@ newTalent{
466 466 end,
467 467 info = function(self, t)
468 468 local duration = t.getDuration(self, t)
469   - local attackSpeed = t.getAttackSpeed(self, t)
  469 + local attackSpeed = 100/t.getAttackSpeed(self, t)
470 470
471 471 return ([[Instill a part of your living curse into a weapon in your inventory and toss it nearby. This nearly impervious sentry will attack all nearby enemies for %d turns. When the curse ends the weapon will crumble to dust. Attack Speed: %d%%]]):format(duration, attackSpeed)
472 472 end,
... ...