Commit 34a914fda55e014196db33eb83f8faaa3a7ee06e

Authored by DarkGod
2 parents 2dbbff01 820eeb68

Merge branch 'update-aura-undeath-info' into 'master'

Update Aura of Undeath description

Update Aura of Undeath description to specify that the inherited damage increase is based on your *highest* damage increase.

See merge request !770
@@ -49,7 +49,7 @@ newTalent{ @@ -49,7 +49,7 @@ newTalent{
49 info = function(self, t) 49 info = function(self, t)
50 return ([[Your mastery of necromancy becomes so total that an aura of undeath radiates around you in radius %d. 50 return ([[Your mastery of necromancy becomes so total that an aura of undeath radiates around you in radius %d.
51 Any undead minion standing inside of it is protected, increasing all their resistances by %d%%. 51 Any undead minion standing inside of it is protected, increasing all their resistances by %d%%.
52 - In addition when you create new minions they inherit %d%% of your spellpower (applied to any powers), spell crit chance (applied to any crit chances), saves, resists and damage increases (applied to all elements). 52 + In addition when you create new minions they inherit %d%% of your spellpower (applied to any powers), spell crit chance (applied to any crit chances), saves, resists, and highest damage increase (applied to all elements).
53 ]]):tformat(self:getTalentRadius(t), t:_getResists(self), t:_getInherit(self)) 53 ]]):tformat(self:getTalentRadius(t), t:_getResists(self), t:_getInherit(self))
54 end, 54 end,
55 } 55 }