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@@ -38,7 +38,7 @@ ActorResource:defineResource("Air", "air", nil, "air_regen", "Air capacity in yo |
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})
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ActorResource:defineResource("Stamina", "stamina", ActorTalents.T_STAMINA_POOL, "stamina_regen", "Stamina represents your physical fatigue. Most physical abilities consume it.", nil, nil, {
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color = "#ffcc80#",
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- cost_factor = function(self, ab, fake) return fake and self:hasEffect(self.EFF_ADRENALINE_SURGE) and 0 or (100 + self:combatFatigue()) / 100 end,
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+ cost_factor = function(self, t, check) return (check and self:hasEffect(self.EFF_ADRENALINE_SURGE)) and 0 or (100 + self:combatFatigue()) / 100 end,
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depleted_unsustain = true,
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wait_on_rest = true,
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randomboss_enhanced = true,
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