Commit 083e34746c81ba8033c09a326dcfe8ab21f13579

Authored by Chris Davidson
1 parent 3fee37c3

Fix Shadows wasting Fade even when not damaged by summoner

... ... @@ -315,7 +315,7 @@ local function createShadow(self, level, tCallShadows, tShadowWarriors, tShadowM
315 315 value = value * self.avoid_master_damage
316 316 end
317 317
318   - if self:knowTalent(self.T_SHADOW_FADE) and not self:isTalentCoolingDown(self.T_SHADOW_FADE) then
  318 + if self:knowTalent(self.T_SHADOW_FADE) and not self:isTalentCoolingDown(self.T_SHADOW_FADE) and not (self.avoid_master_damage == 0) then
319 319 self:forceUseTalent(self.T_SHADOW_FADE, {ignore_energy=true})
320 320 end
321 321
... ...