grushnak-pride.tmx
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<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="16" height="16" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="dg_dungeon32" tilewidth="32" tileheight="32">
<image source="gfx/dg_dungeon32.gif" width="288" height="320"/>
<tile id="0">
<properties>
<property name="display" value="#"/>
<property name="value" value=""HARDWALL""/>
</properties>
</tile>
<tile id="6">
<properties>
<property name="display" value="*"/>
</properties>
</tile>
<tile id="12">
<properties>
<property name="display" value="+"/>
<property name="value" value=""DOOR""/>
</properties>
</tile>
<tile id="15">
<properties>
<property name="display" value="<"/>
<property name="value" value=""FLAT_UP6""/>
</properties>
</tile>
<tile id="16">
<properties>
<property name="display" value=">"/>
<property name="value" value=""FLAT_DOWN4""/>
</properties>
</tile>
<tile id="54">
<properties>
<property name="display" value="&"/>
</properties>
</tile>
<tile id="57">
<properties>
<property name="display" value="."/>
<property name="value" value=""FLOOR""/>
</properties>
</tile>
<tile id="58">
<properties>
<property name="display" value=";"/>
</properties>
</tile>
</tileset>
<layer name="Terrain" width="16" height="16">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<objectgroup name="Actor" width="16" height="16">
<object name="Orcs" x="1870" y="842" width="72" height="10">
<properties>
<property name="display" value="o"/>
<property name="value" value="{random_filter={type='humanoid', subtype='orc', special=function(e) return e.pride == 'vor' end}}"/>
</properties>
</object>
<object name="Orcs" x="1870" y="1228" width="72" height="10">
<properties>
<property name="display" value="o"/>
<property name="value" value="{random_filter={type='humanoid', subtype='orc', special=function(e) return e.pride == 'vor' end}}"/>
</properties>
</object>
<object name="Orcs" x="1893" y="1029" width="20" height="21">
<properties>
<property name="display" value="O"/>
<property name="value" value="{random_filter={type='humanoid', subtype='orc', special=function(e) return e.pride == 'vor' end, random_boss={nb_classes=1, loot_quality="store", loot_quantity=3.2, rank=3.2,}}}"/>
</properties>
</object>
<object name="Orcs" x="329" y="424" width="46" height="46">
<properties>
<property name="display" value="o"/>
<property name="value" value="{random_filter={type='humanoid', subtype='orc', special=function(e) return e.pride == 'vor' end}}"/>
</properties>
</object>
<object name="Orcs" x="835" y="1893" width="16" height="81">
<properties>
<property name="display" value="g"/>
<property name="value" value="{random_filter={type='humanoid', subtype='orc', special=function(e) return e.pride == 'vor' end, random_boss={nb_classes=1, loot_quality="store", loot_quantity=1, no_loot_randart=true, rank=3.2,}}}"/>
</properties>
</object>
<object name="Orcs" x="329" y="74" width="46" height="46">
<properties>
<property name="display" value="o"/>
<property name="value" value="{random_filter={type='humanoid', subtype='orc', special=function(e) return e.pride == 'vor' end}}"/>
</properties>
</object>
<object name="Orcs" x="199" y="234" width="14" height="78">
<properties>
<property name="display" value="o"/>
<property name="value" value="{random_filter={type='humanoid', subtype='orc', special=function(e) return e.pride == 'vor' end}}"/>
</properties>
</object>
<object name="Orcs" x="199" y="234" width="14" height="78">
<properties>
<property name="display" value="o"/>
<property name="value" value="{random_filter={type='humanoid', subtype='orc', special=function(e) return e.pride == 'vor' end}}"/>
</properties>
</object>
<object name="Orcs" x="295" y="227" width="16" height="81">
<properties>
<property name="display" value="g"/>
<property name="value" value="{random_filter={type='humanoid', subtype='orc', special=function(e) return e.pride == 'vor' end, random_boss={nb_classes=1, loot_quality="store", loot_quantity=1, no_loot_randart=true, rank=3.2,}}}"/>
</properties>
</object>
<object name="Orcs randboss" x="41" y="261" width="14" height="19">
<properties>
<property name="display" value="O"/>
<property name="value" value="{random_filter={type='humanoid', subtype='orc', special=function(e) return e.pride == 'vor' end, random_boss={nb_classes=1, loot_quality="store", loot_quantity=3, rank=3.2,}}}"/>
</properties>
</object>
</objectgroup>
</map>