lake-nur.tmx 2.69 KB
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="50" height="50" tilewidth="32" tileheight="32">
 <tileset firstgid="1" name="dg_dungeon32" tilewidth="32" tileheight="32">
  <image source="gfx/dg_dungeon32.gif" width="288" height="320"/>
  <tile id="0">
   <properties>
    <property name="display" value="#"/>
    <property name="value" value="&quot;WATER_WALL&quot;"/>
   </properties>
  </tile>
 </tileset>
 <tileset firstgid="91" name="dg_features32" tilewidth="32" tileheight="32">
  <image source="gfx/dg_features32.gif" width="288" height="416"/>
  <tile id="83">
   <properties>
    <property name="display" value="&lt;"/>
    <property name="value" value="&quot;OLD_FOREST&quot;"/>
   </properties>
  </tile>
  <tile id="84">
   <properties>
    <property name="display" value="&gt;"/>
    <property name="value" value="&quot;DOWN&quot;"/>
   </properties>
  </tile>
 </tileset>
 <tileset firstgid="208" name="dg_grounds32" tilewidth="32" tileheight="32">
  <image source="gfx/dg_grounds32.gif" width="288" height="640"/>
  <tile id="9">
   <properties>
    <property name="display" value="-"/>
    <property name="value" value="&quot;GRASS&quot;"/>
   </properties>
  </tile>
  <tile id="12">
   <properties>
    <property name="display" value="."/>
    <property name="value" value="&quot;SAND&quot;"/>
   </properties>
  </tile>
  <tile id="24">
   <properties>
    <property name="display" value="~"/>
    <property name="value" value="&quot;WATER_FLOOR&quot;"/>
   </properties>
  </tile>
  <tile id="54">
   <properties>
    <property name="display" value="T"/>
    <property name="value" value="{&quot;TREE&quot;,&quot;TREE2&quot;,&quot;TREE3&quot;,&quot;TREE4&quot;,&quot;TREE5&quot;,&quot;TREE6&quot;,&quot;TREE7&quot;,&quot;TREE8&quot;,&quot;TREE9&quot;,&quot;TREE10&quot;,&quot;TREE11&quot;,&quot;TREE12&quot;,&quot;TREE13&quot;,&quot;TREE14&quot;,&quot;TREE15&quot;,&quot;TREE16&quot;,&quot;TREE17&quot;,&quot;TREE18&quot;,&quot;TREE19&quot;,&quot;TREE20&quot;}"/>
   </properties>
  </tile>
  <tile id="168">
   <properties>
    <property name="display" value="*"/>
    <property name="value" value="&quot;WATER_DOOR&quot;"/>
   </properties>
  </tile>
 </tileset>
 <layer name="Terrain" width="50" height="50">
  <data encoding="base64" compression="zlib">
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 </layer>
</map>