Name | Last commit | Last update |
---|---|---|
bootstrap | ||
build | ||
documentation | ||
game | ||
ideas | ||
mac | ||
src | ||
tiled-maps | ||
utils | ||
.gitignore | ||
CONTRIBUTING | ||
COPYING | ||
COPYING-MEDIA | ||
CREDITS | ||
premake4.lua |
This works exactly the same as the old code, except than any sustain with .remove_on_zero set can be cancelled regardless of resource properties. Only stamina and mana based sustains will be canceled by default.
Name | Last commit | Last update |
---|---|---|
bootstrap | ||
build | ||
documentation | ||
game | ||
ideas | ||
mac | ||
src | ||
tiled-maps | ||
utils | ||
.gitignore | ||
CONTRIBUTING | ||
COPYING | ||
COPYING-MEDIA | ||
CREDITS | ||
premake4.lua |