dg
authored
Fixing a display bug in T_GOLEM_POWER and a seriously screwy bug in T_GOLEM_RESILIENCE (thanks SomeGirl and tekrunner). Fixed the unavailable preUseTalent check from actually checking equilibrium, etc. (thanks edge2054). Fixed the transmog chest not picking up some items (thanks tiger_eye). Fixed a bug where Volcano would remove the Temporal Rift portals. Fixed Dwarf hometown disappearing (thanks tiger_eye). Fixed T_SWITCH_PLACE cloning the player (thanks tiger_eye). Fixed magicMap stopping auto-explore from doing its business (thanks tiger_eye). Hopefully fixed the majority of the ice block bugs (thanks tiger_eye). Fixed the order of quest and death at the end-game. Allowing DamageType.POISON to receive a table with dam and apply_power. Now T_POISON_GAS_TRAP uses the source actor's combatAttack, the Hydra's on_arrival uses the summoner's combatMindpower, and T_POISON_STORM uses the actor's combatSpellpower. Fixed T_RELENTLESS_PURSUIT and T_SPIN_FATE interaction. Changed 'encased_in_ice' to still target, but change the range to zero (thanks tiger_eye). Hopefully fixing invis/stealth not properly protecting the actor from some talents (thanks tiger_eye). Changing T_POISON_GAS_TRAP fix to resemble other traps (using check_hit). Fixed Rune of the Rift's description (thanks edge2054). git-svn-id: http://svn.net-core.org/repos/t-engine4@4785 51575b47-30f0-44d4-a5cc-537603b46e54
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bootstrap | ||
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tiled-maps | ||
utils | ||
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COPYING | ||
COPYING-TILES | ||
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premake4.lua |