Hachem_Muche
authored
Spawns demoted to random_elites (with 2 classes, drop 2 rares). Killing a target spawn causes all other NPC's to pause and untarget the player. Npcs lower than elite rank, or summons from a target spawn, may be killed without failing the quest. Spawns may be killed by party members or summons of party members, otherwise the quest will fail immediately if a spawn is killed by something else, or if the player exits the level. Fixed a bug in Mirror-Match boss placement.
Name | Last commit | Last update |
---|---|---|
bootstrap | ||
build | ||
documentation | ||
game | ||
ideas | ||
mac | ||
src | ||
tiled-maps | ||
utils | ||
.gitignore | ||
CONTRIBUTING | ||
COPYING | ||
COPYING-MEDIA | ||
CREDITS | ||
premake4.lua |