From f71ebbcb5ab593be431f154a13bc24e2a981e75b Mon Sep 17 00:00:00 2001
From: DarkGod <darkgod@net-core.org>
Date: Sat, 19 Oct 2013 00:09:32 +0200
Subject: [PATCH] fix color

---
 game/modules/tome/data/zones/shertul-fortress/grids.lua | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/game/modules/tome/data/zones/shertul-fortress/grids.lua b/game/modules/tome/data/zones/shertul-fortress/grids.lua
index 9125101958..0d9c78e9ff 100644
--- a/game/modules/tome/data/zones/shertul-fortress/grids.lua
+++ b/game/modules/tome/data/zones/shertul-fortress/grids.lua
@@ -231,7 +231,7 @@ local dcb = function(self)
 				for damtype, value in pairs(data.damtypes) do if damtype ~= "changed" then
 					local dt = DamageType:get(damtype)
 					if dt then
-						text[#text+1] = ("%s%s#WHITE#: %d (%d%%)"):format(dt.text_color, dt.name, value, value / data.total * 100)
+						text[#text+1] = ("%s%s#WHITE#: %d (%d%%)"):format(dt.text_color or "#WHITE#", dt.name, value, value / data.total * 100)
 					end
 				end end
 				text = table.concat(text, "\n")
-- 
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