From efff9fd7951df02cf2dfd26b0f2c9189b1ab8dc3 Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Wed, 2 Jan 2013 00:46:53 +0000 Subject: [PATCH] Gesture of Pain correctly checks stun resistance git-svn-id: http://svn.net-core.org/repos/t-engine4@6313 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/modules/tome/data/talents/cursed/gestures.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/modules/tome/data/talents/cursed/gestures.lua b/game/modules/tome/data/talents/cursed/gestures.lua index 21cfb30a47..63dbf17eeb 100644 --- a/game/modules/tome/data/talents/cursed/gestures.lua +++ b/game/modules/tome/data/talents/cursed/gestures.lua @@ -99,7 +99,7 @@ newTalent{ if hit then local stunChance = t.getStunChance(self, t) - if rng.percent(stunChance) then + if rng.percent(stunChance) and target:canBe("stun") then target:setEffect(target.EFF_STUNNED, 3, {apply_power=self:combatMindpower()}) end -- GitLab