From effb16d27d239b1b3c4a4b617704306610e6c0ee Mon Sep 17 00:00:00 2001
From: DarkGod <darkgod@net-core.org>
Date: Tue, 21 Feb 2017 23:11:56 +0100
Subject: [PATCH] I feel this is fine this way

---
 game/modules/tome/data/talents/spells/animus.lua | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/game/modules/tome/data/talents/spells/animus.lua b/game/modules/tome/data/talents/spells/animus.lua
index 22d00e1d8a..4e2eec8ed4 100644
--- a/game/modules/tome/data/talents/spells/animus.lua
+++ b/game/modules/tome/data/talents/spells/animus.lua
@@ -57,7 +57,7 @@ newTalent{
 	mode = "passive",
 	points = 5,
 	getMax = function(self, t) return math.floor(self:combatTalentScale(t, 2, 8)) end,
-	getChance = function(self, t) return self:combatTalentLimit(t, 100, 20, 60) end,
+	getChance = function(self, t) return self:combatTalentLimit(t, 100, 20, 80) end,
 	passives = function(self, t, p)
 		self:talentTemporaryValue(p, "extra_soul_chance", t.getChance(self, t))
 		self:talentTemporaryValue(p, "max_soul", t.getMax(self, t))
-- 
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