From ec1c9592de3bc967e532f43d45734bf25142c395 Mon Sep 17 00:00:00 2001
From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54>
Date: Thu, 23 Sep 2010 07:58:43 +0000
Subject: [PATCH] Use item dialog is now large enough for the text Ice
 Wall/Stone Wall now work even after loadign a savefile

git-svn-id: http://svn.net-core.org/repos/t-engine4@1291 51575b47-30f0-44d4-a5cc-537603b46e54
---
 game/modules/tome/data/talents/gifts/cold-drake.lua | 2 +-
 game/modules/tome/data/talents/spells/earth.lua     | 2 +-
 game/modules/tome/dialogs/UseItemDialog.lua         | 2 +-
 3 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/game/modules/tome/data/talents/gifts/cold-drake.lua b/game/modules/tome/data/talents/gifts/cold-drake.lua
index db9a4c9ccc..b98ded6ac0 100644
--- a/game/modules/tome/data/talents/gifts/cold-drake.lua
+++ b/game/modules/tome/data/talents/gifts/cold-drake.lua
@@ -105,7 +105,7 @@ newTalent{
 				self:useEnergy()
 				self.temporary = self.temporary - 1
 				if self.temporary <= 0 then
-					game.level.map(self.x, self.y, Map.TERRAIN, self.old_feat)
+					game.level.map(self.x, self.y, engine.Map.TERRAIN, self.old_feat)
 					game.level:removeEntity(self)
 					game.level.map:redisplay()
 				end
diff --git a/game/modules/tome/data/talents/spells/earth.lua b/game/modules/tome/data/talents/spells/earth.lua
index 0ac13f997b..5d2c04e2fc 100644
--- a/game/modules/tome/data/talents/spells/earth.lua
+++ b/game/modules/tome/data/talents/spells/earth.lua
@@ -142,7 +142,7 @@ newTalent{
 						self:useEnergy()
 						self.temporary = self.temporary - 1
 						if self.temporary <= 0 then
-							game.level.map(self.x, self.y, Map.TERRAIN, self.old_feat)
+							game.level.map(self.x, self.y, engine.Map.TERRAIN, self.old_feat)
 							game.level:removeEntity(self)
 							game.level.map:redisplay()
 						end
diff --git a/game/modules/tome/dialogs/UseItemDialog.lua b/game/modules/tome/dialogs/UseItemDialog.lua
index d5c4848cd8..e0af99f314 100644
--- a/game/modules/tome/dialogs/UseItemDialog.lua
+++ b/game/modules/tome/dialogs/UseItemDialog.lua
@@ -35,7 +35,7 @@ function _M:init(actor, object, item, inven, onuse)
 	self:generateList()
 	local name = object:getName()
 	local nw, nh = self.font:size(name)
-	engine.Dialog.init(self, name, math.max(nw, self.max) + 10, self.maxh + 10 + 25, nil, nil, nil, self.font)
+	engine.Dialog.init(self, "    "..name.."    ", math.max(nw, self.max) + 10, self.maxh + 10 + 25, nil, nil, nil, self.font)
 
 	self.sel = 1
 	self.scroll = 1
-- 
GitLab