From ddc8ece894a95480f0530af84914d882d440575f Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Tue, 29 Mar 2011 15:55:35 +0000 Subject: [PATCH] fix git-svn-id: http://svn.net-core.org/repos/t-engine4@3098 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/modules/tome/data/general/objects/2haxes.lua | 2 +- game/modules/tome/data/general/objects/2hmaces.lua | 2 +- game/modules/tome/data/general/objects/2hswords.lua | 2 +- game/modules/tome/data/general/objects/2htridents.lua | 2 +- game/modules/tome/data/general/objects/axes.lua | 2 +- game/modules/tome/data/general/objects/knifes.lua | 2 +- game/modules/tome/data/general/objects/staves.lua | 1 + game/modules/tome/data/general/objects/swords.lua | 2 +- 8 files changed, 8 insertions(+), 7 deletions(-) diff --git a/game/modules/tome/data/general/objects/2haxes.lua b/game/modules/tome/data/general/objects/2haxes.lua index 36d34200f2..19aa9e6d95 100644 --- a/game/modules/tome/data/general/objects/2haxes.lua +++ b/game/modules/tome/data/general/objects/2haxes.lua @@ -27,7 +27,7 @@ newEntity{ encumber = 3, rarity = 5, metallic = true, - combat = { talented = "axe", damrange = 1.5, sound = "actions/melee", sound_miss = "actions/melee_miss", }, + combat = { talented = "axe", damrange = 1.5, physspeed = 1, sound = "actions/melee", sound_miss = "actions/melee_miss", }, desc = [[Massive two-handed battleaxes.]], twohanded = true, randart_able = { attack=40, physical=80, spell=20, def=10, misc=10 }, diff --git a/game/modules/tome/data/general/objects/2hmaces.lua b/game/modules/tome/data/general/objects/2hmaces.lua index 19ee06aa85..a9354f5041 100644 --- a/game/modules/tome/data/general/objects/2hmaces.lua +++ b/game/modules/tome/data/general/objects/2hmaces.lua @@ -27,7 +27,7 @@ newEntity{ encumber = 5, rarity = 5, metallic = true, - combat = { talented = "mace", damrange = 1.5, sound = "actions/melee", sound_miss = "actions/melee_miss", }, + combat = { talented = "mace", damrange = 1.5, physspeed = 1, sound = "actions/melee", sound_miss = "actions/melee_miss", }, desc = [[Massive two-handed maul.]], twohanded = true, randart_able = { attack=40, physical=80, spell=20, def=10, misc=10 }, diff --git a/game/modules/tome/data/general/objects/2hswords.lua b/game/modules/tome/data/general/objects/2hswords.lua index 014bdaacab..9a5d75987a 100644 --- a/game/modules/tome/data/general/objects/2hswords.lua +++ b/game/modules/tome/data/general/objects/2hswords.lua @@ -26,7 +26,7 @@ newEntity{ display = "/", color=colors.SLATE, image = resolvers.image_material("2hsword", "metal"), encumber = 3, rarity = 5, - combat = { talented = "sword", damrange = 1.6, sound = "actions/melee", sound_miss = "actions/melee_miss", }, + combat = { talented = "sword", damrange = 1.6, physspeed = 1, sound = "actions/melee", sound_miss = "actions/melee_miss", }, desc = [[Massive two-handed swords.]], twohanded = true, metallic = true, diff --git a/game/modules/tome/data/general/objects/2htridents.lua b/game/modules/tome/data/general/objects/2htridents.lua index 46d0e93c5f..ed462fbf31 100644 --- a/game/modules/tome/data/general/objects/2htridents.lua +++ b/game/modules/tome/data/general/objects/2htridents.lua @@ -28,7 +28,7 @@ newEntity{ trident_rarity = 5, -- Special rarity field, converted to "rarity" when needed metallic = true, no_rust = true, - combat = { talented = "trident", damrange = 1.6, sound = "actions/melee", sound_miss = "actions/melee_miss", }, + combat = { talented = "trident", damrange = 1.6, physspeed = 1, sound = "actions/melee", sound_miss = "actions/melee_miss", }, desc = [[A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly.]], twohanded = true, diff --git a/game/modules/tome/data/general/objects/axes.lua b/game/modules/tome/data/general/objects/axes.lua index fdf933a39c..4cc1e164f6 100644 --- a/game/modules/tome/data/general/objects/axes.lua +++ b/game/modules/tome/data/general/objects/axes.lua @@ -26,7 +26,7 @@ newEntity{ encumber = 3, rarity = 3, metallic = true, - combat = { talented = "axe", damrange = 1.4, sound = "actions/melee", sound_miss = "actions/melee_miss",}, + combat = { talented = "axe", damrange = 1.4, physspeed = 1, sound = "actions/melee", sound_miss = "actions/melee_miss",}, desc = [[One-handed war axes.]], randart_able = { attack=40, physical=80, spell=20, def=10, misc=10 }, egos = "/data/general/objects/egos/weapon.lua", egos_chance = { prefix=resolvers.mbonus(40, 5), suffix=resolvers.mbonus(40, 5) }, diff --git a/game/modules/tome/data/general/objects/knifes.lua b/game/modules/tome/data/general/objects/knifes.lua index bb5aa37c28..65f47a5a08 100644 --- a/game/modules/tome/data/general/objects/knifes.lua +++ b/game/modules/tome/data/general/objects/knifes.lua @@ -26,7 +26,7 @@ newEntity{ encumber = 1, rarity = 5, metallic = true, - combat = { talented = "knife", damrange = 1.3, sound = "actions/melee", sound_miss = "actions/melee_miss", }, + combat = { talented = "knife", damrange = 1.3, physspeed = 1, sound = "actions/melee", sound_miss = "actions/melee_miss", }, desc = [[Sharp, short and deadly.]], randart_able = { attack=40, physical=80, spell=20, def=10, misc=10 }, egos = "/data/general/objects/egos/weapon.lua", egos_chance = { prefix=resolvers.mbonus(40, 5), suffix=resolvers.mbonus(40, 5) }, diff --git a/game/modules/tome/data/general/objects/staves.lua b/game/modules/tome/data/general/objects/staves.lua index 1d331671e4..a76c99923f 100644 --- a/game/modules/tome/data/general/objects/staves.lua +++ b/game/modules/tome/data/general/objects/staves.lua @@ -30,6 +30,7 @@ newEntity{ rarity = 4, combat = { talented = "staff", + physspeed = 1, damrange = 1.2, sound = "actions/melee", sound_miss = "actions/melee_miss", damtype = resolvers.rngtable{DamageType.FIRE, DamageType.COLD, DamageType.ACID, DamageType.LIGHTNING, DamageType.LIGHT, DamageType.DARKNESS, DamageType.NATURE, DamageType.BLIGHT}, diff --git a/game/modules/tome/data/general/objects/swords.lua b/game/modules/tome/data/general/objects/swords.lua index 7d7000f94b..dd3641ee5b 100644 --- a/game/modules/tome/data/general/objects/swords.lua +++ b/game/modules/tome/data/general/objects/swords.lua @@ -26,7 +26,7 @@ newEntity{ encumber = 3, rarity = 5, metallic = true, - combat = { talented = "sword", damrange = 1.4, sound = "actions/melee", sound_miss = "actions/melee_miss",}, + combat = { talented = "sword", damrange = 1.4, physspeed = 1, sound = "actions/melee", sound_miss = "actions/melee_miss",}, desc = [[Sharp, long, and deadly.]], randart_able = { attack=40, physical=80, spell=20, def=10, misc=10 }, egos = "/data/general/objects/egos/weapon.lua", egos_chance = { prefix=resolvers.mbonus(40, 5), suffix=resolvers.mbonus(40, 5) }, -- GitLab