From ddc8ece894a95480f0530af84914d882d440575f Mon Sep 17 00:00:00 2001
From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54>
Date: Tue, 29 Mar 2011 15:55:35 +0000
Subject: [PATCH] fix

git-svn-id: http://svn.net-core.org/repos/t-engine4@3098 51575b47-30f0-44d4-a5cc-537603b46e54
---
 game/modules/tome/data/general/objects/2haxes.lua     | 2 +-
 game/modules/tome/data/general/objects/2hmaces.lua    | 2 +-
 game/modules/tome/data/general/objects/2hswords.lua   | 2 +-
 game/modules/tome/data/general/objects/2htridents.lua | 2 +-
 game/modules/tome/data/general/objects/axes.lua       | 2 +-
 game/modules/tome/data/general/objects/knifes.lua     | 2 +-
 game/modules/tome/data/general/objects/staves.lua     | 1 +
 game/modules/tome/data/general/objects/swords.lua     | 2 +-
 8 files changed, 8 insertions(+), 7 deletions(-)

diff --git a/game/modules/tome/data/general/objects/2haxes.lua b/game/modules/tome/data/general/objects/2haxes.lua
index 36d34200f2..19aa9e6d95 100644
--- a/game/modules/tome/data/general/objects/2haxes.lua
+++ b/game/modules/tome/data/general/objects/2haxes.lua
@@ -27,7 +27,7 @@ newEntity{
 	encumber = 3,
 	rarity = 5,
 	metallic = true,
-	combat = { talented = "axe", damrange = 1.5, sound = "actions/melee", sound_miss = "actions/melee_miss", },
+	combat = { talented = "axe", damrange = 1.5, physspeed = 1, sound = "actions/melee", sound_miss = "actions/melee_miss", },
 	desc = [[Massive two-handed battleaxes.]],
 	twohanded = true,
 	randart_able = { attack=40, physical=80, spell=20, def=10, misc=10 },
diff --git a/game/modules/tome/data/general/objects/2hmaces.lua b/game/modules/tome/data/general/objects/2hmaces.lua
index 19ee06aa85..a9354f5041 100644
--- a/game/modules/tome/data/general/objects/2hmaces.lua
+++ b/game/modules/tome/data/general/objects/2hmaces.lua
@@ -27,7 +27,7 @@ newEntity{
 	encumber = 5,
 	rarity = 5,
 	metallic = true,
-	combat = { talented = "mace", damrange = 1.5, sound = "actions/melee", sound_miss = "actions/melee_miss", },
+	combat = { talented = "mace", damrange = 1.5, physspeed = 1, sound = "actions/melee", sound_miss = "actions/melee_miss", },
 	desc = [[Massive two-handed maul.]],
 	twohanded = true,
 	randart_able = { attack=40, physical=80, spell=20, def=10, misc=10 },
diff --git a/game/modules/tome/data/general/objects/2hswords.lua b/game/modules/tome/data/general/objects/2hswords.lua
index 014bdaacab..9a5d75987a 100644
--- a/game/modules/tome/data/general/objects/2hswords.lua
+++ b/game/modules/tome/data/general/objects/2hswords.lua
@@ -26,7 +26,7 @@ newEntity{
 	display = "/", color=colors.SLATE, image = resolvers.image_material("2hsword", "metal"),
 	encumber = 3,
 	rarity = 5,
-	combat = { talented = "sword", damrange = 1.6, sound = "actions/melee", sound_miss = "actions/melee_miss", },
+	combat = { talented = "sword", damrange = 1.6, physspeed = 1, sound = "actions/melee", sound_miss = "actions/melee_miss", },
 	desc = [[Massive two-handed swords.]],
 	twohanded = true,
 	metallic = true,
diff --git a/game/modules/tome/data/general/objects/2htridents.lua b/game/modules/tome/data/general/objects/2htridents.lua
index 46d0e93c5f..ed462fbf31 100644
--- a/game/modules/tome/data/general/objects/2htridents.lua
+++ b/game/modules/tome/data/general/objects/2htridents.lua
@@ -28,7 +28,7 @@ newEntity{
 	trident_rarity = 5, -- Special rarity field, converted to "rarity" when needed
 	metallic = true,
 	no_rust = true,
-	combat = { talented = "trident", damrange = 1.6, sound = "actions/melee", sound_miss = "actions/melee_miss", },
+	combat = { talented = "trident", damrange = 1.6, physspeed = 1, sound = "actions/melee", sound_miss = "actions/melee_miss", },
 	desc = [[A two-handed massive trident.
 Tridents require the exotic weapons mastery talent to use correctly.]],
 	twohanded = true,
diff --git a/game/modules/tome/data/general/objects/axes.lua b/game/modules/tome/data/general/objects/axes.lua
index fdf933a39c..4cc1e164f6 100644
--- a/game/modules/tome/data/general/objects/axes.lua
+++ b/game/modules/tome/data/general/objects/axes.lua
@@ -26,7 +26,7 @@ newEntity{
 	encumber = 3,
 	rarity = 3,
 	metallic = true,
-	combat = { talented = "axe", damrange = 1.4, sound = "actions/melee", sound_miss = "actions/melee_miss",},
+	combat = { talented = "axe", damrange = 1.4, physspeed = 1, sound = "actions/melee", sound_miss = "actions/melee_miss",},
 	desc = [[One-handed war axes.]],
 	randart_able = { attack=40, physical=80, spell=20, def=10, misc=10 },
 	egos = "/data/general/objects/egos/weapon.lua", egos_chance = { prefix=resolvers.mbonus(40, 5), suffix=resolvers.mbonus(40, 5) },
diff --git a/game/modules/tome/data/general/objects/knifes.lua b/game/modules/tome/data/general/objects/knifes.lua
index bb5aa37c28..65f47a5a08 100644
--- a/game/modules/tome/data/general/objects/knifes.lua
+++ b/game/modules/tome/data/general/objects/knifes.lua
@@ -26,7 +26,7 @@ newEntity{
 	encumber = 1,
 	rarity = 5,
 	metallic = true,
-	combat = { talented = "knife", damrange = 1.3, sound = "actions/melee", sound_miss = "actions/melee_miss", },
+	combat = { talented = "knife", damrange = 1.3, physspeed = 1, sound = "actions/melee", sound_miss = "actions/melee_miss", },
 	desc = [[Sharp, short and deadly.]],
 	randart_able = { attack=40, physical=80, spell=20, def=10, misc=10 },
 	egos = "/data/general/objects/egos/weapon.lua", egos_chance = { prefix=resolvers.mbonus(40, 5), suffix=resolvers.mbonus(40, 5) },
diff --git a/game/modules/tome/data/general/objects/staves.lua b/game/modules/tome/data/general/objects/staves.lua
index 1d331671e4..a76c99923f 100644
--- a/game/modules/tome/data/general/objects/staves.lua
+++ b/game/modules/tome/data/general/objects/staves.lua
@@ -30,6 +30,7 @@ newEntity{
 	rarity = 4,
 	combat = {
 		talented = "staff",
+		physspeed = 1,
 		damrange = 1.2,
 		sound = "actions/melee", sound_miss = "actions/melee_miss",
 		damtype = resolvers.rngtable{DamageType.FIRE, DamageType.COLD, DamageType.ACID, DamageType.LIGHTNING, DamageType.LIGHT, DamageType.DARKNESS, DamageType.NATURE, DamageType.BLIGHT},
diff --git a/game/modules/tome/data/general/objects/swords.lua b/game/modules/tome/data/general/objects/swords.lua
index 7d7000f94b..dd3641ee5b 100644
--- a/game/modules/tome/data/general/objects/swords.lua
+++ b/game/modules/tome/data/general/objects/swords.lua
@@ -26,7 +26,7 @@ newEntity{
 	encumber = 3,
 	rarity = 5,
 	metallic = true,
-	combat = { talented = "sword", damrange = 1.4, sound = "actions/melee", sound_miss = "actions/melee_miss",},
+	combat = { talented = "sword", damrange = 1.4, physspeed = 1, sound = "actions/melee", sound_miss = "actions/melee_miss",},
 	desc = [[Sharp, long, and deadly.]],
 	randart_able = { attack=40, physical=80, spell=20, def=10, misc=10 },
 	egos = "/data/general/objects/egos/weapon.lua", egos_chance = { prefix=resolvers.mbonus(40, 5), suffix=resolvers.mbonus(40, 5) },
-- 
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