From d80d46d7ae55e78d24b8d8fab09f61a72f241daf Mon Sep 17 00:00:00 2001
From: DarkGod <darkgod@net-core.org>
Date: Sat, 24 May 2014 18:14:23 +0200
Subject: [PATCH] be sane and give deflect projectiles a cooldown

---
 game/modules/tome/data/talents/psionic/kinetic-mastery.lua | 1 +
 1 file changed, 1 insertion(+)

diff --git a/game/modules/tome/data/talents/psionic/kinetic-mastery.lua b/game/modules/tome/data/talents/psionic/kinetic-mastery.lua
index 37ea989d56..37601e3e9a 100644
--- a/game/modules/tome/data/talents/psionic/kinetic-mastery.lua
+++ b/game/modules/tome/data/talents/psionic/kinetic-mastery.lua
@@ -120,6 +120,7 @@ newTalent{
 	points = 5,
 	mode = "sustained",
 	sustain_psi = 25,
+	cooldown = 10,
 	range = function(self, t) return math.floor(self:combatTalentScale(t, 3, 5, "log")) end, 
 	radius = 10,
 	target = function(self, t)
-- 
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