diff --git a/game/engines/default/engine/interface/ActorTemporaryEffects.lua b/game/engines/default/engine/interface/ActorTemporaryEffects.lua index 58d3ec9938e0abdae3ff6f2fb4f071d452b65c16..c6c31f66b822f2ca7592004514eecf50af6740b8 100644 --- a/game/engines/default/engine/interface/ActorTemporaryEffects.lua +++ b/game/engines/default/engine/interface/ActorTemporaryEffects.lua @@ -51,9 +51,9 @@ function _M:newEffect(t) t.status = t.status or "detrimental" t.decrease = t.decrease or 1 - table.insert(self.tempeffect_def, t) - t.id = #self.tempeffect_def - self["EFF_"..t.name] = #self.tempeffect_def + self.tempeffect_def["EFF_"..t.name] = t + t.id = "EFF_"..t.name + self["EFF_"..t.name] = "EFF_"..t.name end