diff --git a/game/modules/tome/class/GameState.lua b/game/modules/tome/class/GameState.lua index 7b453a86dd3b02537132ef983005759b629b0f34..3007eed1578222088f18d4c8819c9939e1e70b57 100644 --- a/game/modules/tome/class/GameState.lua +++ b/game/modules/tome/class/GameState.lua @@ -154,8 +154,8 @@ function _M:generateRandart(add) end -- Determine power - local points = lev * 0.65 + rng.range(5, 15) - local nb_powers = 2 + rng.range(1, lev / 5) + local points = lev * 0.7 + rng.range(5, 15) + local nb_powers = 2 + rng.dice(math.max(1, lev / 10), 2) local powers = {} print("Creating randart "..o.name.." with level "..lev)