diff --git a/game/modules/tome/class/Game.lua b/game/modules/tome/class/Game.lua index 1299cfe6ba345b7cbd07799d8cdc6cf4a1641caf..28e0a97702a726effe3f57b117b87dbc25411188 100644 --- a/game/modules/tome/class/Game.lua +++ b/game/modules/tome/class/Game.lua @@ -1112,6 +1112,7 @@ function _M:setupCommands() [{"_g","ctrl"}] = function() if config.settings.cheat then game:changeLevel(1,"town-irkkk") -- SET ui.Inventory into ShowStore & ShowInventory +-- FINISH IRKKK & HUTS end end, [{"_f","ctrl"}] = function() if config.settings.cheat then self.player.quests["love-melinda"] = nil diff --git a/game/modules/tome/data/zones/mark-spellblaze/npcs.lua b/game/modules/tome/data/zones/mark-spellblaze/npcs.lua index 181a931cd5c840bd7b22868d844adf575026d09e..240d44540be478b79ef108b222b2c71818eefccf 100644 --- a/game/modules/tome/data/zones/mark-spellblaze/npcs.lua +++ b/game/modules/tome/data/zones/mark-spellblaze/npcs.lua @@ -70,6 +70,7 @@ newEntity{ base = "BASE_NPC_ELVEN_CASTER", define_as = "GRAND_CORRUPTOR", resolvers.inscriptions(2, "rune"), on_takehit = function(self, value, src) + if not game.zone.is_mark_spellblaze then return value end if not self.chatted and (self.life - value) < self.max_life * 0.4 then self.chatted = true -- Check for magical knowledge diff --git a/game/modules/tome/data/zones/mark-spellblaze/zone.lua b/game/modules/tome/data/zones/mark-spellblaze/zone.lua index 48e5092254dade76f94a21e6809d1fdcc814cf5e..3c972353d3e96b74da4d096dcaa702c880e8c562 100644 --- a/game/modules/tome/data/zones/mark-spellblaze/zone.lua +++ b/game/modules/tome/data/zones/mark-spellblaze/zone.lua @@ -32,6 +32,7 @@ return { ambient_music = "Rainy Day.ogg", min_material_level = 2, max_material_level = 3, + is_mark_spellblaze = true, generator = { map = { class = "engine.generator.map.Forest",