diff --git a/game/modules/tome/class/Object.lua b/game/modules/tome/class/Object.lua index 08a7f3f8894ac248e3a6627d48041fbe8c321cc9..c6e763efa10d4d3448d6c2c2d8a9f6ebe074f4a8 100644 --- a/game/modules/tome/class/Object.lua +++ b/game/modules/tome/class/Object.lua @@ -900,8 +900,7 @@ function _M:getTextualDesc(compare_with, use_actor) compare_fields(w, compare_with, field, "combat_armor", "%+d", "Armour: ") compare_fields(w, compare_with, field, "combat_armor_hardiness", "%+d%%", "Armour Hardiness: ") compare_scaled(w, compare_with, field, "combat_def", {"combatDefense", true}, "%+d (%+d effective)", "Defense: ") - compare_scaled(w, compare_with, field, "combat_def_ranged", {"combatDefenseRanged", true}, "%+d (%+d effective)", "Defense: ") - compare_fields(w, compare_with, field, "combat_def_ranged", "%+d", "Ranged Defense: ") + compare_scaled(w, compare_with, field, "combat_def_ranged", {"combatDefenseRanged", true}, "%+d (%+d effective)", "Ranged Defense: ") compare_fields(w, compare_with, field, "fatigue", "%+d%%", "Fatigue: ", 1, true, true)