diff --git a/game/modules/tome/class/Object.lua b/game/modules/tome/class/Object.lua
index 08a7f3f8894ac248e3a6627d48041fbe8c321cc9..c6e763efa10d4d3448d6c2c2d8a9f6ebe074f4a8 100644
--- a/game/modules/tome/class/Object.lua
+++ b/game/modules/tome/class/Object.lua
@@ -900,8 +900,7 @@ function _M:getTextualDesc(compare_with, use_actor)
 		compare_fields(w, compare_with, field, "combat_armor", "%+d", "Armour: ")
 		compare_fields(w, compare_with, field, "combat_armor_hardiness", "%+d%%", "Armour Hardiness: ")
 		compare_scaled(w, compare_with, field, "combat_def", {"combatDefense", true}, "%+d (%+d effective)", "Defense: ")
-		compare_scaled(w, compare_with, field, "combat_def_ranged", {"combatDefenseRanged", true}, "%+d (%+d effective)", "Defense: ")
-		compare_fields(w, compare_with, field, "combat_def_ranged", "%+d", "Ranged Defense: ")
+		compare_scaled(w, compare_with, field, "combat_def_ranged", {"combatDefenseRanged", true}, "%+d (%+d effective)", "Ranged Defense: ")
 
 		compare_fields(w, compare_with, field, "fatigue", "%+d%%", "Fatigue: ", 1, true, true)